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Drawsvg

Moving to https://tangled.org/cduck.me/drawsvg/ Programmatically generate SVG (vector) images, animations, and interactive Jupyter widgets

Install / Use

/learn @cduck/Drawsvg

README

drawsvg logo

A Python 3 library for programmatically generating SVG images and animations that can render and display your drawings in a Jupyter notebook or Jupyter lab.

Most common SVG tags are supported and others can easily be added by writing a small subclass of DrawableBasicElement or DrawableParentElement. Nearly all SVG attributes are supported via keyword args (e.g. Python keyword argument fill_opacity=0.5 becomes SVG attribute fill-opacity="0.5").

An interactive Jupyter notebook widget, drawsvg.widgets.DrawingWidget, is included that can update drawings based on mouse events. The widget does not yet work in Jupyter lab.

SVG quick reference docs

Install

Drawsvg is available on PyPI:

$ python3 -m pip install "drawsvg~=2.0"

To enable raster image support (PNG, MP4, and GIF), follow the full-feature install instructions.

Upgrading from version 1.x

Major breaking changes:

  • camelCase method and argument names are now snake_case and the package name is lowercase (except for arguments that correspond to camelCase SVG attributes).
  • The default coordinate system y-axis now matches the SVG coordinate system (y increases down the screen, x increases right)
  • How to fix ModuleNotFoundError: No module named 'drawSvg' (with a capital S)? Either pip install "drawSvg~=1.9" or update your code for drawsvg 2.x (for example, change drawSvg to drawsvg and d.saveSvg to d.save_svg).

Examples

Basic drawing elements

import drawsvg as draw

d = draw.Drawing(200, 100, origin='center')

# Draw an irregular polygon
d.append(draw.Lines(-80, 45,
                     70, 49,
                     95, -49,
                    -90, -40,
                    close=False,
            fill='#eeee00',
            stroke='black'))

# Draw a rectangle
r = draw.Rectangle(-80, -50, 40, 50, fill='#1248ff')
r.append_title("Our first rectangle")  # Add a tooltip
d.append(r)

# Draw a circle
d.append(draw.Circle(-40, 10, 30,
        fill='red', stroke_width=2, stroke='black'))

# Draw an arbitrary path (a triangle in this case)
p = draw.Path(stroke_width=2, stroke='lime', fill='black', fill_opacity=0.2)
p.M(-10, -20)  # Start path at point (-10, -20)
p.C(30, 10, 30, -50, 70, -20)  # Draw a curve to (70, -20)
d.append(p)

# Draw text
d.append(draw.Text('Basic text', 8, -10, -35, fill='blue'))  # 8pt text at (-10, -35)
d.append(draw.Text('Path text', 8, path=p, text_anchor='start', line_height=1))
d.append(draw.Text(['Multi-line', 'text'], 8, path=p, text_anchor='end', center=True))

# Draw multiple circular arcs
d.append(draw.ArcLine(60, 20, 20, 60, 270,
        stroke='red', stroke_width=5, fill='red', fill_opacity=0.2))
d.append(draw.Arc(60, 20, 20, 90, -60, cw=True,
        stroke='green', stroke_width=3, fill='none'))
d.append(draw.Arc(60, 20, 20, -60, 90, cw=False,
        stroke='blue', stroke_width=1, fill='black', fill_opacity=0.3))

# Draw arrows
arrow = draw.Marker(-0.1, -0.51, 0.9, 0.5, scale=4, orient='auto')
arrow.append(draw.Lines(-0.1, 0.5, -0.1, -0.5, 0.9, 0, fill='red', close=True))
p = draw.Path(stroke='red', stroke_width=2, fill='none',
        marker_end=arrow)  # Add an arrow to the end of a path
p.M(20, 40).L(20, 27).L(0, 20)  # Chain multiple path commands
d.append(p)
d.append(draw.Line(30, 20, 0, 10,
        stroke='red', stroke_width=2, fill='none',
        marker_end=arrow))  # Add an arrow to the end of a line

d.set_pixel_scale(2)  # Set number of pixels per geometry unit
#d.set_render_size(400, 200)  # Alternative to set_pixel_scale
d.save_svg('example.svg')
d.save_png('example.png')

# Display in Jupyter notebook
#d.rasterize()  # Display as PNG
d  # Display as SVG

Example output image

SVG-native animation with playback controls

import drawsvg as draw

d = draw.Drawing(400, 200, origin='center',
        animation_config=draw.types.SyncedAnimationConfig(
            # Animation configuration
            duration=8,  # Seconds
            show_playback_progress=True,
            show_playback_controls=True))
d.append(draw.Rectangle(-200, -100, 400, 200, fill='#eee'))  # Background
d.append(draw.Circle(0, 0, 40, fill='green'))  # Center circle

# Animation
circle = draw.Circle(0, 0, 0, fill='gray')  # Moving circle
circle.add_key_frame(0, cx=-100, cy=0,    r=0)
circle.add_key_frame(2, cx=0,    cy=-100, r=40)
circle.add_key_frame(4, cx=100,  cy=0,    r=0)
circle.add_key_frame(6, cx=0,    cy=100,  r=40)
circle.add_key_frame(8, cx=-100, cy=0,    r=0)
d.append(circle)
r = draw.Rectangle(0, 0, 0, 0, fill='silver')  # Moving square
r.add_key_frame(0, x=-100, y=0,       width=0,  height=0)
r.add_key_frame(2, x=0-20, y=-100-20, width=40, height=40)
r.add_key_frame(4, x=100,  y=0,       width=0,  height=0)
r.add_key_frame(6, x=0-20, y=100-20,  width=40, height=40)
r.add_key_frame(8, x=-100, y=0,       width=0,  height=0)
d.append(r)

# Changing text
draw.native_animation.animate_text_sequence(
        d,
        [0, 2, 4, 6],
        ['0', '1', '2', '3'],
        30, 0, 1, fill='yellow', center=True)

# Save as a standalone animated SVG or HTML
d.save_svg('playback-controls.svg')
d.save_html('playback-controls.html')

# Display in Jupyter notebook
#d.display_image()  # Display SVG as an image (will not be interactive)
#d.display_iframe()  # Display as interactive SVG (alternative)
#d.as_gif('orbit.gif', fps=10)  # Render as a GIF image, optionally save to file
#d.as_mp4('orbig.mp4', fps=60, verbose=True)  # Render as an MP4 video, optionally save to file
#d.as_spritesheet('orbit-spritesheet.png', row_length=10, fps=3)  # Render as a spritesheet
d.display_inline()  # Display as interactive SVG

Example animated image

Note: GitHub blocks the playback controls. Download the above SVG and open it in a web browser to try.

https://user-images.githubusercontent.com/2476062/221400434-1529d237-e9bf-4363-a143-0ece75cd349a.mp4

Patterns and gradients

import drawsvg as draw

d = draw.Drawing(1.5, 0.8, origin='center')

# Background pattern (not supported by Cairo, d.rasterize() will not show it)
pattern = draw.Pattern(width=0.13, height=0.23)
pattern.append(draw.Rectangle(0, 0, .1, .1, fill='yellow'))
pattern.append(draw.Rectangle(0, .1, .1, .1, fill='orange'))
d.draw(draw.Rectangle(-0.75, -0.5, 1.5, 1, fill=pattern, fill_opacity=0.4))

# Create gradient
gradient = draw.RadialGradient(0, 0.35, 0.7*10)
gradient.add_stop(0.5/0.7/10, 'green', 1)
gradient.add_stop(1/10, 'red', 0)

# Draw a shape to fill with the gradient
p = draw.Path(fill=gradient, stroke='black', stroke_width=0.002)
p.arc(0, 0.35, 0.7, -30, -120, cw=False)
p.arc(0, 0.35, 0.5, -120, -30, cw=True, include_l=True)
p.Z()
d.append(p)

# Draw another shape to fill with the same gradient
p = draw.Path(fill=gradient, stroke='red', stroke_width=0.002)
p.arc(0, 0.35, 0.75, -130, -160, cw=False)
p.arc(0, 0.35, 0, -160, -130, cw=True, include_l=True)
p.Z()
d.append(p)

# Another gradient
gradient2 = draw.LinearGradient(0.1, 0.35, 0.1+0.6, 0.35+0.2)
gradient2.add_stop(0, 'green', 1)
gradient2.add_stop(1, 'red', 0)
d.append(draw.Rectangle(0.1, 0.15, 0.6, 0.2,
                        stroke='black', stroke_width=0.002,
                        fill=gradient2))

# Display
d.set_render_size(w=600)
d

Example output image

Duplicate geometry and clip paths

import drawsvg as draw

d = draw.Drawing(1.4, 1.4, origin='center')

# Define clip path
clip = draw.ClipPath()
clip.append(draw.Rectangle(-.25, -.25, 1, 1))

# Draw a cropped circle
circle = draw.Circle(0, 0, 0.5,
        stroke_width='0.01', stroke='black',
        fill_opacity=0.3, clip_path=clip)
d.append(circle)

# Make a transparent copy, cropped again
g = draw.Group(opacity=0.5, clip_path=clip)
# Here, circle is not directly appended to the drawing.
# drawsvg recognizes that `Use` references `circle` and automatically adds
# `circle` to the <defs></defs> section of the SVG.
g.append(draw.Use(circle, 0.25, -0.1))
d.append(g)

# Display
d.set_render_size(400)
#d.rasterize()  # Display as PNG
d  # Display as SVG

Example output image

Organizing and duplicating drawing elements

import drawsvg as draw

d = draw.Drawing(300, 100)
d.set_pixel_scale(2)

# Use groups to contain other elements
# Children elements of groups inherit the coordinate system (transform)
# and attribute values
group = draw.Group(fill='orange', transform='rotate(-20)')
group.append(draw.Rectangle(0, 10, 20, 40))  # This rectangle will be orange
group.append(draw.Circle(30, 40, 10))  # This circle will also be orange
group.append(draw.Circle(50, 40, 10, fill='green'))  # This circle will not
d.append(group)

# Use the Use element to make duplicates of elements
# Each duplicate can be placed at an offset (x, y) location and any additional
# attributes (like fill color) are inherited if the element didn't specify them.
d.append(draw.Use(group, 80, 0, stroke='black', stroke_width=1))
d.append(draw.Use(group, 80, 20, stroke='blue', stroke_width=2))
d.append(draw.Use(group, 80, 40,

Related Skills

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GitHub Stars679
CategoryDevelopment
Updated1d ago
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Languages

Python

Security Score

100/100

Audited on Mar 27, 2026

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