TheRiptide
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Install / Use
/learn @brayden-dowson/TheRiptideREADME
The Riptide's Events/Plugins/Tools/Maps
Contents
Events
- A Strange Alliance
- Bring Your Kid To Work
- Chaos Raid
- Dog Infection
- Dogs In The Dark
- Elimination Tournament
- Energy Arena
- Generator Control
- Ghost Busters
- Insanity
- In Silence
- Leap Frog
- Massive EMP
- Matchups
- Nuke Run
- Peanut Dodge Ball
- Peanut Hide And Seek
- Peanut Multiplication Revised Entry
- Princess Banquet
- Protect The Site Manager
- SCP Mutation
- Shy Guy Rampage
- Shy Guy XK
- Switch Team Deathmatch
- Team Deathmatch
- The Last Stand(curently broken not included in release)
- Traitor Among Us
- Zombie Escape
- Zombie Infection
- Zombie Survival
Maps
- The Skeld (for Traitor Among Us Event)
Plugins
- Add Chaos Ammo In Armory
- Auto Restart
- Candy Override
- Coin 914
- Discord Message
- Escape Rewards
- Faction Custom Info(might be a little busted)
- Follow
- MVP
- Normal Locker Ammo
- Research Card In 173
- Scp 127
- Scp Door Break
- Spawn Height Variation
- Surface Armory
- Teleport Commands
Tools/Utility
- Event Utility (dependency required for events)
- Facility Manager (a plugin used for some events/plugins)
- Teleport (dependency for most events/plugins)
- Utility (dependency for most events/plugins)
Roles
Obsolete will be reworked at some point
Install
Event Details
A Strange Alliance
Humans Vs SCPs. All human teams are allied to defeat the SCPs. SCPs gain a speed boost equivilant to a cola, +1000 health and +1000 sheild (at 20% health).
requires Harmony.dll as a dependency
Bring Your Kid To Work
Humans have a 50% chance to spawn as a child. Children gain a speed boost equivilant to a cola but have 75 max hp.
requires Harmony.dll as a dependency
Chaos Raid
Spawn as two teams CHAOS and NTF in a ratio of 1:1. CHAOS must steal all the items in the facility while NTF must stop them. The CHAOS can let SCPs and Class-D out. CHAOS receive reward items on successfully stealing items. CHAOS win if they steal all the items while NTF win if they survive all 7 spawn waves and kill all the CHAOS, SCPs and Class-Ds. If the Nuke goes off the winner is decided by who was in the lead stolen/protected.
Dog Infection
[recommended player count 30+] Light is locked down and everyone spawns as ClassD in light with one dog. Dog can infect Class-Ds on kill, the last ClassD alive wins!
Dogs In The Dark
All facility lights disabled. All SCPs will be SCP939. Everyone will spawn with a Flashlight.
Elimination Tournament
Elimination style tournament. PvP fights contained inside a zone. Preround item/zone bans, loadout selection and 'Storm/force field' forces players to fight. Tournament can be run in 3 different ways. Role, Predefined and Scrimmage.
Rolethe default, sets up bracket randomly based on the roles of joined players(all roles are included in the bracket) players without a role will not be assigned a team. used for serious well organized events.Predefineduse thepredefcommand. sets up the the bracket based on the config, will use the players Role to assign teams. players that do not have a role that is defined in the predefined bracket will not be assigned a team. used for serious well organized events.Scrimmageuse thescrim <team_count>command. sets up a bracket assigning players randomly to all the teams based on theteam_count. Roles wont be used to assign the team. good for quick casual unorganized events.
The idea behind Role and Predefined is that you can role sync with a different system e.g. CedMod, config_remoteadmin.txt etc. to allow quick setup of organized matches.
Note. team_name is not the Badge Text(what you see when you press N). team_name does not contain white space so it can be used for commands and does not have to be the same as the badge. e.g. Badge = My Team, team_name = mt. you defined the team_name and Badge Text when you set up the Roles i.e. CedMod, config_remoteadmin.txt etc. use the tour_list_team to see the Badge Text and team_name for each team.
commands
tour_predefinedsetup predefined bracket defined in the config and load log. usage:predeftour_scrimmage <team_count>setup tournament as a scrimmage with a certain amount of teams assigned randomly to players. usage:scrim <team_count>tour_list_teamlist all teams. shows theBadge Nameand theteam_name. usage:tlttour_run_match <team name>run match by specifing a team. usage:trm <team_name>tour_auto_runAuto runs the tournament(do not use this unless all teams are present e.g. finals) usage:tartour_create_team <team_name>create a new team. usage:tct <team_name>tour_remove_team <team_name>removes a team. usage:trt <team_name>tour_set_team <player_id> <team_name>assign player to team. usage:tst <player_id> <team_name>tour_force_win <team_name>force a team to win their next match. usage:tfw <team_name>tour_undo_win <team_name> <reason>undo a teams last win. usage:tuw <team_name> <reason>tour_save_logsaves log. kinda pointless since the logs are saved automatically. usage:tslclear_hintclears hints(any player can use this) sometimes the bracket can appear even when not invoked due to NW spaghetti code this cmd can fix it. usage:ch
SLOC Loader must be installed
Ultra Quaternion must be installed
LoadoutRoom.sloc must be insideslocLoader/Objects
Energy Arena
Class-D vs NTF in a special Jailbird arena. Jailbirds get an extended charge duration, up to 3 seconds and never wearout. Everyone starts with 1000 HP. Random chance for everyone to get a Particle Disruptor or a MicroHID. 50% chance the lights will be very dim. Last team alive wins!
SLOC Loader must be installed
Ultra Quaternion must be installed
JailbirdArena.sloc must be inside ``slocLo
