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TheRiptide

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Install / Use

/learn @brayden-dowson/TheRiptide
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

The Riptide's Events/Plugins/Tools/Maps

Contents

Events

Maps

Plugins

Tools/Utility

  • Event Utility (dependency required for events)
  • Facility Manager (a plugin used for some events/plugins)
  • Teleport (dependency for most events/plugins)
  • Utility (dependency for most events/plugins)

Roles

Obsolete will be reworked at some point

Install

Event Details

A Strange Alliance

Humans Vs SCPs. All human teams are allied to defeat the SCPs. SCPs gain a speed boost equivilant to a cola, +1000 health and +1000 sheild (at 20% health).

requires Harmony.dll as a dependency

Bring Your Kid To Work

Humans have a 50% chance to spawn as a child. Children gain a speed boost equivilant to a cola but have 75 max hp.

requires Harmony.dll as a dependency

Chaos Raid

Spawn as two teams CHAOS and NTF in a ratio of 1:1. CHAOS must steal all the items in the facility while NTF must stop them. The CHAOS can let SCPs and Class-D out. CHAOS receive reward items on successfully stealing items. CHAOS win if they steal all the items while NTF win if they survive all 7 spawn waves and kill all the CHAOS, SCPs and Class-Ds. If the Nuke goes off the winner is decided by who was in the lead stolen/protected.

Dog Infection

[recommended player count 30+] Light is locked down and everyone spawns as ClassD in light with one dog. Dog can infect Class-Ds on kill, the last ClassD alive wins!

Dogs In The Dark

All facility lights disabled. All SCPs will be SCP939. Everyone will spawn with a Flashlight.

Elimination Tournament

Elimination style tournament. PvP fights contained inside a zone. Preround item/zone bans, loadout selection and 'Storm/force field' forces players to fight. Tournament can be run in 3 different ways. Role, Predefined and Scrimmage.

  • Role the default, sets up bracket randomly based on the roles of joined players(all roles are included in the bracket) players without a role will not be assigned a team. used for serious well organized events.
  • Predefined use the predef command. sets up the the bracket based on the config, will use the players Role to assign teams. players that do not have a role that is defined in the predefined bracket will not be assigned a team. used for serious well organized events.
  • Scrimmage use the scrim <team_count> command. sets up a bracket assigning players randomly to all the teams based on the team_count. Roles wont be used to assign the team. good for quick casual unorganized events.

The idea behind Role and Predefined is that you can role sync with a different system e.g. CedMod, config_remoteadmin.txt etc. to allow quick setup of organized matches. Note. team_name is not the Badge Text(what you see when you press N). team_name does not contain white space so it can be used for commands and does not have to be the same as the badge. e.g. Badge = My Team, team_name = mt. you defined the team_name and Badge Text when you set up the Roles i.e. CedMod, config_remoteadmin.txt etc. use the tour_list_team to see the Badge Text and team_name for each team.

commands

  • tour_predefined setup predefined bracket defined in the config and load log. usage: predef
  • tour_scrimmage <team_count> setup tournament as a scrimmage with a certain amount of teams assigned randomly to players. usage: scrim <team_count>
  • tour_list_team list all teams. shows the Badge Name and the team_name. usage: tlt
  • tour_run_match <team name> run match by specifing a team. usage: trm <team_name>
  • tour_auto_run Auto runs the tournament(do not use this unless all teams are present e.g. finals) usage: tar
  • tour_create_team <team_name> create a new team. usage: tct <team_name>
  • tour_remove_team <team_name> removes a team. usage: trt <team_name>
  • tour_set_team <player_id> <team_name> assign player to team. usage: tst <player_id> <team_name>
  • tour_force_win <team_name> force a team to win their next match. usage: tfw <team_name>
  • tour_undo_win <team_name> <reason> undo a teams last win. usage: tuw <team_name> <reason>
  • tour_save_log saves log. kinda pointless since the logs are saved automatically. usage: tsl
  • clear_hint clears hints(any player can use this) sometimes the bracket can appear even when not invoked due to NW spaghetti code this cmd can fix it. usage: ch

SLOC Loader must be installed
Ultra Quaternion must be installed
LoadoutRoom.sloc must be inside slocLoader/Objects

Energy Arena

Class-D vs NTF in a special Jailbird arena. Jailbirds get an extended charge duration, up to 3 seconds and never wearout. Everyone starts with 1000 HP. Random chance for everyone to get a Particle Disruptor or a MicroHID. 50% chance the lights will be very dim. Last team alive wins!

SLOC Loader must be installed
Ultra Quaternion must be installed
JailbirdArena.sloc must be inside ``slocLo

View on GitHub
GitHub Stars9
CategoryDevelopment
Updated4mo ago
Forks0

Languages

C#

Security Score

62/100

Audited on Nov 22, 2025

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