AssaultCubeInternalBobBuilder
This is a fully featured internal Aimbot and ESP for AssaultCube v1.3.0.2. It is part of an ongoing article and writeup that teaches how to reverse engineer a game binary and write a complete cheat - from scratch.
Install / Use
/learn @bobbuilder123/AssaultCubeInternalBobBuilderREADME
AssaultCube Internal Cheat – Aimbot & ESP
By BobBuilder / Raphael
This is a fully featured internal Aimbot and ESP for AssaultCube v1.3.0.2. It is part of a larger writeup that teaches how to reverse engineer a game and build a complete cheat from scratch.
Article : Link to article
Screenshot:

Features
- Internal ESP overlay (DirectX9 + ImGui)
- Configurable Aimbot with hotkey & FOV support
- Silent Aim (function hook)
- Instant Kill (damage hook)
- Noclip, No Recoil, Unlimited Ammo, Godmode, and Fast Shooting
- Dynamic animated ImGui menu
- Self-contained DLL — no external memory reads or OpenGL hooks
Technologies Used
- C++ (x86)
- MinHook – API hooking
- Direct3D9 + ImGui – Overlay and rendering
- IDA Pro + runtime debugging – Reversing
Project Structure
/AssaultCubeInternal/
├── main.cpp # DLL entry point and cheat thread loop
├── globals.h/.cpp # Global constants, settings, game offsets
├── vec.h # Math structs: Vec2, Vec3, angle math
├── player.h/.cpp # Player struct wrapper (direct memory access)
├── cheats.h/.cpp # ESP, aimbot, recoil, noclip, BuildPlayerList()
├── render.h/.cpp # ImGui overlay using external-style D3D9 window
├── structs.h # Raw reversed structs: PlayerStruct, WeaponEntry
├── MinHook.h # Hooking API
├── hook.c # MinHook internals
├── trampoline.c/.h # MinHook trampoline infrastructure
├── buffer.c/.h # MinHook memory allocator
├── hde32.c/.h # MinHook x86 disassembler
├── imgui.ini # UI layout for ImGui
├── pstdint.h # MinHook dependency
├── table32.h # MinHook dependency
Educational Project
This repository is part of a hands-on article that walks through:
- Reversing player structs and view/collision logic
- Hooking game internals with MinHook
- ESP and aimbot implementation from scratch
Author: BobBuilder / Raphael License: GNU GPLv3

