LughSharpFramework
C# Game Development Framework, based on Java LibGDX Game Framework. ( WORK IN PROGRESS)
Install / Use
/learn @biffbaff64/LughSharpFrameworkREADME


C# 2D Game Framework project heavily inspired by the Java LibGDX Game Framework.
( Heavily Work In Progress )
WORKING:
- Asset Management works.
- TexturePacker support works.
- OpenGL 2D Graphics works.
- TiledMap support works.
IN PROGRESS:
- TiledMap Animated Tiles needs testing and/or finishing
- Bitmap Font generation works, although Markdown colour support is not working yet.
- Scene2D UI is not yet complete. - I'm currently working on adding StyleRegistry and StyleFactory classes to enable - creation and use of Scene2D UI Actors without the need for Json Skin files, - although support for Json Skins will still be included.
- Input System needs testing and/or finishing.
- Freetype Font generation needs testing and/or finishing
- Audio needs testing and/or finishing
- Ninepatch support for UI needs testing and/or finishing
- ImagePacker class needs testing and/or finishing
- Json handling to support Scene2D Skins
TODO:
- Sprite Scrolling
- GameSprite helpers
- Network / HTTP etc.
- TiledMapPacker support
- Box2D Physics support
- 3D Graphics needs testing and/or finishing
- 2D Particle System needs testing and/or finishing
