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SpriteBuncher

A free, open-source texture packing program.

Install / Use

/learn @bazgt/SpriteBuncher
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

SpriteBuncher

SpriteBuncher is a free, open-source texture packing program, released under the GNU General Public License (see LICENSE.TXT). For a quick guide to using the program see Guide.doc or Guide.pdf.

Copyright (C) 2014 Barry R Smith. All other trademarks and copyrights are property of their respective owners.

The latest C++ source code is available from the Git repository.

The program is cross-platform, written using C++ and the Qt framework. To build, use the supplied Qt project file, e.g. open the '.pro' file in QtCreator. There are no other external dependencies.

Check http://GoodReactions.com for links to selected binaries.

If you'd like to submit a contribution, bug or suggestion, email me at barry @ goodreactions.com.

Acknowledgements

Qt GUI application framework, available at Qt Project.

MaxRects - public domain code by Jukka Jylänki, see maxrects/README.txt. (minor changes to original code are commented in the source).

Contains icons copyright of FatCow, licensed under Creative Commons Attribution 3.0 License, view here.

Release notes

v1.0b -- new features (extrusion, expanding etc), many fixes (2 April 2014). v1.0a -- initial release (March 2014).

View on GitHub
GitHub Stars9
CategoryDevelopment
Updated7mo ago
Forks3

Languages

C++

Security Score

77/100

Audited on Aug 15, 2025

No findings