Cloth
Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.
Install / Use
/learn @bailus/ClothREADME
Simple Cloth Simulation

Compiling
Type 'make'. This will compile the program. Requires OpenGL support and the GLEW and GLUT libraries (libglew-dev and freeglut3-dev packages in Debian).
Running
To run the program, type './main'
Keyboard commands:
Key | Action --- | --- W/S | Move the ball forwards/backwards. A/D | Move the ball left/right. R/F | Move the ball up/down.
