Fresnel
An SSR compatible approach to CSS media query based responsive layouts for React.
Install / Use
/learn @artsy/FresnelREADME
@artsy/fresnel
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The Fresnel equations describe the reflection of light when incident on an interface between different optical media.
– https://en.wikipedia.org/wiki/Fresnel_equations
Installation
# React 18+
yarn add @artsy/fresnel
# React 17
yarn add @artsy/fresnel@6
Table of Contents
- Overview
- Basic Example
- Server-side Rendering (SSR)
- Usage with Next
- Example Apps
- Why not conditionally render?
- API
- Pros vs Cons
- Development
Overview
When writing responsive components it's common to use media queries to adjust the display when certain conditions are met. Historically this has taken place directly in CSS/HTML:
@media screen and (max-width: 767px) {
.my-container {
width: 100%;
}
}
@media screen and (min-width: 768px) {
.my-container {
width: 50%;
}
}
<div class="my-container" />
By hooking into a breakpoint definition, @artsy/fresnel takes this declarative
approach and brings it into the React world.
Basic Example
import React from "react"
import ReactDOM from "react-dom"
import { createMedia } from "@artsy/fresnel"
const { MediaContextProvider, Media } = createMedia({
// breakpoints values can be either strings or integers
breakpoints: {
sm: 0,
md: 768,
lg: 1024,
xl: 1192,
},
})
const App = () => (
<MediaContextProvider>
<Media at="sm">
<MobileApp />
</Media>
<Media at="md">
<TabletApp />
</Media>
<Media greaterThanOrEqual="lg">
<DesktopApp />
</Media>
</MediaContextProvider>
)
ReactDOM.render(<App />, document.getElementById("react"))
Server-side Rendering (SSR) Usage
The first important thing to note is that when server-rendering with
@artsy/fresnel, all breakpoints get rendered by the server. Each Media
component is wrapped by plain CSS that will only show that breakpoint if it
matches the user's current browser size. This means that the client can
accurately start rendering the HTML/CSS while it receives the markup, which is
long before the React application has booted. This improves perceived
performance for end-users.
Why not just render the one that the current device needs? We can't accurately
identify which breakpoint your device needs on the server. We could use a
library to sniff the browser user-agent, but those aren't always accurate, and
they wouldn't give us all the information we need to know when we are
server-rendering. Once client-side JS boots and React attaches, it simply washes
over the DOM and removes markup that is unneeded, via a matchMedia call.
SSR Example
First, configure @artsy/fresnel in a Media file that can be shared across
the app:
// Media.tsx
import { createMedia } from "@artsy/fresnel"
const ExampleAppMedia = createMedia({
breakpoints: {
sm: 0,
md: 768,
lg: 1024,
xl: 1192,
},
})
// Generate CSS to be injected into the head
export const mediaStyle = ExampleAppMedia.createMediaStyle()
export const { Media, MediaContextProvider } = ExampleAppMedia
Create a new App file which will be the launching point for our application:
// App.tsx
import React from "react"
import { Media, MediaContextProvider } from "./Media"
export const App = () => {
return (
<MediaContextProvider>
<Media at="sm">Hello mobile!</Media>
<Media greaterThan="sm">Hello desktop!</Media>
</MediaContextProvider>
)
}
Mount <App /> on the client:
// client.tsx
import React from "react"
import ReactDOM from "react-dom"
import { App } from "./App"
ReactDOM.render(<App />, document.getElementById("react"))
Then on the server, setup SSR rendering and pass mediaStyle into a <style>
tag in the header:
// server.tsx
import React from "react"
import ReactDOMServer from "react-dom/server"
import express from "express"
import { App } from "./App"
import { mediaStyle } from "./Media"
const app = express()
app.get("/", (_req, res) => {
const html = ReactDOMServer.renderToString(<App />)
res.send(`
<html>
<head>
<title>@artsy/fresnel - SSR Example</title>
<!–– Inject the generated styles into the page head -->
<style type="text/css">${mediaStyle}</style>
</head>
<body>
<div id="react">${html}</div>
<script src='/assets/app.js'></script>
</body>
</html>
`)
})
app.listen(3000, () => {
console.warn("\nApp started at http://localhost:3000 \n")
})
And that's it! To test, disable JS and scale your browser window down to a mobile size and reload; it will correctly render the mobile layout without the need to use a user-agent or other server-side "hints".
Usage with Gatsby or Next
@artsy/fresnel works great with Gatsby or Next.js's static hybrid approach to
rendering. See the examples below for a simple implementation.
Example Apps
There are four examples one can explore in the /examples folder:
While the Basic and SSR examples will get one pretty far, @artsy/fresnel
can do a lot more. For an exhaustive deep-dive into its features, check out the
Kitchen Sink app.
If you're using Gatsby, you can also try gatsby-plugin-fresnel for easy configuration.
Why not conditionally render?
Other existing solutions take a conditionally rendered approach, such as
[react-responsive][react-responsive] or [react-media][react-media], so where
does this approach differ?
Server side rendering!
But first, what is conditional rendering?
In the React ecosystem a common approach to writing declarative responsive
components is to use the browser’s [matchMedia api][match-media-api]:
<Responsive>
{({ sm }) => {
if (sm) {
return <MobileApp />
} else {
return <DesktopApp />
}
}}
</Responsive>
On the client, when a given breakpoint is matched React conditionally renders a tree.
However, this approach has some limitations for what we wanted to achieve with our server-side rendering setup:
-
It's impossible to reliably know the user's current breakpoint during the server render phase since that requires a browser.
-
Setting breakpoint sizes based on user-agent sniffing is prone to errors due the inability to precisely match device capabilities to size. One mobile device might have greater pixel density than another, a mobile device may fit multiple breakpoints when taking device orientation into consideration, and on desktop clients there is no way to know at all. The best devs can do is guess the current breakpoint and populate
<Responsive>with assumed state.
Artsy settled on what we think makes the best trade-offs. We approach this problem in the following way:
-
Render markup for all breakpoints on the server and send it down the wire.
-
The browser receives markup with proper media query styling and will immediately start rendering the expected visual result for whatever viewport width the browser is at.
-
When all JS has loaded and React starts the rehydration phase, we query the browser for what breakpoint it’s currently at and then limit the rendered components to the matching media queries. This prevents life-cycle methods from firing in hidden components and unused html being re-written to the DOM.
-
Additionally, we register event listeners with the browser to notify the
MediaContextProviderwhen a different breakpoint is matched and then re-render the tree using the new value for theonlyMatchprop.
Let’s compare what a component tree using matchMedia would look like with our
approach:
<Responsive>
{({ sm }) => {
if (sm) return <SmallArticleItem {...props} />
else return <LargeArticleItem {...props} />
}}
</Responsive>
</td>
<td>
<>
<Media at="sm">
<SmallArticleItem {...props} />
</Media>
<Media greaterThan="sm">
<LargeArticleItem {...props} />
</Media>
</>
</td></tr>
</table>
See the server-side rendering app for a working example.
API
createMedia
First things first. You’ll need to define the breakpoints and interaction needed for your design to produce the set of media components you can use throughout your application.
For example, consider an application that has the following breakpoints:
- A viewport width between 0 and 768 (768 not included) points, named
sm. - A viewport width between 768 and 1024 (1024 not included) points, named
md. - A viewport width between 1024 and 1192 (1192 not included) points, named
lg. - A viewport width from 1192 points and above, named
xl.
And the following interactions:
- A device that supports hovering a pointer device, named
hover. - A device that does not support hovering a pointer device, named
notHover.
You would then produce the set of media components like so:
// Media.tsx
const ExampleAppMedia = createMedia({
breakpoints: {
sm: 0,
md: 768,
lg: 1024,
xl: 1192,
},
interactions: {
hover: "(hover: hover)",
notHover: "(hover: none)",
landscape: "not all and (orientation: landscape)",
portrait: "not all and (orientation: portrait)",
},
})
export const { Media, MediaContextProvider, createMediaStyle } = ExampleAppMedia
As you can see, breakpoints are defined by their start offset, where the first one is expected to start at 0.
MediaContextProvider
The MediaContextProvider component influenc
