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InteractiveWoodCombustion

Interactive Wood Combustion for Botanical Tree Models

Install / Use

/learn @art049/InteractiveWoodCombustion
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Interactive Wood Combustion for Botanical Tree Models 2017 Pirk et al. <br> (Partial implementation)

Requirements

  • CUDA 9.0
  • g++-5 (at least g++<6, otherwise some compilation problems may appear)
  • Glut
  • OpenGL Mathematics (GLM) library
  • libcublas
  • libcusparse

Compilation

First, you need to edit the Makefile.

set CC and CPP to g++-5

set NVCC path

set COMPUTE_CAPABILITY to the capability of your card [https://en.wikipedia.org/wiki/CUDA#GPUs_supported]

then make -j

Options

You can change all the physics parameters in ./src/physics/physics.h

Usage

The red line shows the external force applied to the fluid at each frame

Commands:


w: Toggle wireframe mode

drag+left button: rotate model

drag+right button: move model

drag+middle button / drag + left button + right button : zoom

g: Toggle debug grid display

s: Toggle smoke and temperature sources

p: Pause/Unpause the physics simulation

r: Reset the state of the physics engine

left,right,up,down: Add external force to the fluid in the ground plane

PageUp, PageDown: Add external force to the fluid along the vertical axis

q, esc: Quit

Related Skills

View on GitHub
GitHub Stars153
CategoryDevelopment
Updated4mo ago
Forks17

Languages

C++

Security Score

92/100

Audited on Nov 4, 2025

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