camera-cinematography
Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.
Install / Use
npx skills add arjun988/blender-skills --skill camera-cinematographyInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of camera-cinematography
camera-cinematography scores 86/100 on our quality scale, 2324th of 4,632 Development & Engineering skills we index.
Its SKILL.md is 2.6 KB long, well organised into 12 sections with 1 code example: a solid amount of guidance for an agent.
With 1,976 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated yesterday, so camera-cinematography is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
Safety scan
No issues foundOur scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful.
AI review by kimi-k2.7-code on 2026-11-07. Automated pattern scan on 2026-11-07. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.
camera-cinematography compared with similar skills
All 4 of these similar skills score higher than camera-cinematography; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| camera-cinematography (this skill)by arjun988 | 86 | 2.0k | 1d ago | SKILL.md |
| taste-skillby Leonxlnx | 100 | 111.4k | 2d ago | CLAUDE.md |
| Agent-Reachby Panniantong | 100 | 109.8k | 1d ago | CLAUDE.md |
| headroomby headroomlabs-ai | 100 | 79.1k | today | CLAUDE.md |
| ai-job-searchby ai-job-search-dev | 100 | 70.2k | 1d ago | CLAUDE.md |
Frequently asked questions
- How do I install camera-cinematography?
- Run
npx skills add arjun988/blender-skills --skill camera-cinematography. The install tabs above show the steps for each supported agent. - Which AI agents does camera-cinematography work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is camera-cinematography safe to use?
- Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful. It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is camera-cinematography still maintained?
- The repository was last updated yesterday, so camera-cinematography is actively maintained.
Skill content
View source on GitHubname: camera-cinematography description: Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: camera, cinematography, lens, framing, composition, shot, dolly, orbit, focal length, depth of field, camera animation related-skills: rendering, lighting, animation, compositing, lookdev
Camera Cinematography
Intentional framing. Lens language. Motivated camera moves. Shot-ready cameras.
When to Use
- Cinematic stills and turntables with purpose
- Animated camera moves (dolly, crane, orbit, handheld)
- Matching reference camera / lens feel
- Shot layout for lookdev and portfolio
Workflow
Shot intent → Camera + target empty → Lens/FOV → Composition
→ Focus/DoF → Move (if animated) → Viewport check → Render/comp
Naming
CAM_[Shot]_[Angle]EMPTY_CamTarget_[Shot]- Collection:
COL_Cameras
Lens Guide
| Feel | Focal (FF equiv) | Notes | |------|------------------|-------| | Wide establishing | 18–28mm | Distortion; watch edges | | Story / product | 35–50mm | Natural | | Portrait / hero | 85–135mm | Compression | | Tele drama | 150mm+ | Flat space |
Sensor fit and resolution affect FOV — set camera sensor intentionally.
Composition Checklist
- [ ] Subject readable in silhouette
- [ ] Headroom / lead room intentional
- [ ] Horizon level (unless motivated)
- [ ] Foreground / mid / background depth
- [ ] Avoid tangent mergers on edges
Camera Animation
| Move | Use | |------|-----| | Orbit | Product / character showcase | | Dolly in | Reveal / tension | | Crane | Scale / establishing | | Handheld noise | Documentary / horror unease | | Locked off | Archviz / product purity |
Animate camera + target empties; prefer slow ease-in/out.
DoF
- Focus on primary subject empty
- F-stop for style: shallow for hero, deeper for environments
- Preview in Eevee; final in Cycles if needed
Constraints
MUST DO
- Name cameras and targets
- Match aspect ratio to delivery
- Check framing at start, mid, end of moves
MUST NOT DO
- Default 50mm for every shot without intent
- Animate FOV wildly unless motivated
- Crop critical silhouette out of frame
Reference Guide
| Topic | Reference | Load When |
|-------|-----------|----------|
| Lens And Composition | references/lens-and-composition.md | When needed |
| Camera Move Library | references/camera-move-library.md | When needed |
| Dof Guide | references/dof-guide.md | When needed |
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
