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camera-cinematography

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

Install / Use

npx skills add arjun988/blender-skills --skill camera-cinematography

Installs into whichever agent you are using.

About this skill
📄

SKILL.md

Installable skill definition

Quality Score

86/100

Supported Platforms

Universal

Our assessment of camera-cinematography

camera-cinematography scores 86/100 on our quality scale, 2324th of 4,632 Development & Engineering skills we index.

Its SKILL.md is 2.6 KB long, well organised into 12 sections with 1 code example: a solid amount of guidance for an agent.

With 1,976 GitHub stars, it is one of the more widely adopted skills in the catalogue.

Substance
26/30
Structure
17/20
Description
15/15
Adoption
14/20
Freshness
15/15

Maintenance, license and trust

  • The repository was last updated yesterday, so camera-cinematography is actively maintained.
  • It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

Safety scan

No issues found

Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful.

AI review by kimi-k2.7-code on 2026-11-07. Automated pattern scan on 2026-11-07. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.

camera-cinematography compared with similar skills

All 4 of these similar skills score higher than camera-cinematography; compare them before choosing.

SkillScoreStarsUpdatedFormat
camera-cinematography (this skill)by arjun988862.0k1d agoSKILL.md
taste-skillby Leonxlnx100111.4k2d agoCLAUDE.md
Agent-Reachby Panniantong100109.8k1d agoCLAUDE.md
headroomby headroomlabs-ai10079.1ktodayCLAUDE.md
ai-job-searchby ai-job-search-dev10070.2k1d agoCLAUDE.md

Frequently asked questions

How do I install camera-cinematography?
Run npx skills add arjun988/blender-skills --skill camera-cinematography. The install tabs above show the steps for each supported agent.
Which AI agents does camera-cinematography work with?
It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
Is camera-cinematography safe to use?
Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful. It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is camera-cinematography still maintained?
The repository was last updated yesterday, so camera-cinematography is actively maintained.

name: camera-cinematography description: Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP. license: MIT metadata: author: https://github.com/arjun988 version: "1.0.0" domain: blender role: specialist triggers: camera, cinematography, lens, framing, composition, shot, dolly, orbit, focal length, depth of field, camera animation related-skills: rendering, lighting, animation, compositing, lookdev

Camera Cinematography

Intentional framing. Lens language. Motivated camera moves. Shot-ready cameras.

When to Use

  • Cinematic stills and turntables with purpose
  • Animated camera moves (dolly, crane, orbit, handheld)
  • Matching reference camera / lens feel
  • Shot layout for lookdev and portfolio

Workflow

Shot intent → Camera + target empty → Lens/FOV → Composition
  → Focus/DoF → Move (if animated) → Viewport check → Render/comp

Naming

  • CAM_[Shot]_[Angle]
  • EMPTY_CamTarget_[Shot]
  • Collection: COL_Cameras

Lens Guide

| Feel | Focal (FF equiv) | Notes | |------|------------------|-------| | Wide establishing | 18–28mm | Distortion; watch edges | | Story / product | 35–50mm | Natural | | Portrait / hero | 85–135mm | Compression | | Tele drama | 150mm+ | Flat space |

Sensor fit and resolution affect FOV — set camera sensor intentionally.

Composition Checklist

  • [ ] Subject readable in silhouette
  • [ ] Headroom / lead room intentional
  • [ ] Horizon level (unless motivated)
  • [ ] Foreground / mid / background depth
  • [ ] Avoid tangent mergers on edges

Camera Animation

| Move | Use | |------|-----| | Orbit | Product / character showcase | | Dolly in | Reveal / tension | | Crane | Scale / establishing | | Handheld noise | Documentary / horror unease | | Locked off | Archviz / product purity |

Animate camera + target empties; prefer slow ease-in/out.

DoF

  • Focus on primary subject empty
  • F-stop for style: shallow for hero, deeper for environments
  • Preview in Eevee; final in Cycles if needed

Constraints

MUST DO

  • Name cameras and targets
  • Match aspect ratio to delivery
  • Check framing at start, mid, end of moves

MUST NOT DO

  • Default 50mm for every shot without intent
  • Animate FOV wildly unless motivated
  • Crop critical silhouette out of frame

Reference Guide

| Topic | Reference | Load When | |-------|-----------|----------| | Lens And Composition | references/lens-and-composition.md | When needed | | Camera Move Library | references/camera-move-library.md | When needed | | Dof Guide | references/dof-guide.md | When needed |

Related Skills

View on GitHub
GitHub Stars2.0k
CategoryDevelopment
Updated1d ago
Forks168

Languages

TypeScript

Trust signals

100/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

No cautions