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ARCarMovement

This is navigation example on google map. Here Marker move as vehicles moves with turns as uber does in their app. Using old and new coordinates animating bearing value the markers are moving.

Install / Use

/learn @antonyraphel/ARCarMovement
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

ARCarMovement

CI Status Version License Platform

This is navigation example on google map. Here Marker move as vehicles moves with turns as uber does in their app. Using old and new coordinates animating bearing value the markers are moving.

<img src="https://raw.githubusercontent.com/antonyraphel/ARCarMovement/30b4fa26fc4f14abaef5da147544db8d558b1c18/screenshot/image-1.png" width = "60%" align="middle">

Getting Started

To run the project, clone the repo, and run pod install from the ARCarMovement directory first.

Installation

ARCarMovement is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'ARCarMovement'

Prerequisites

To build a project using the ARCarMovement for iOS, you need version 8.0 or later of Xcode.

Usage

Add your Google Maps API key to your AppDelegate.m as follows:

[GMSServices provideAPIKey:@"YOUR_API_KEY"];

For Objective-C Project:

  • Drag and drop the ARCarMovement.swift into your project.
  • A popup window will appear and ask "Would You like to configure an Objective-C bridging Header".
  • Choose Yes.
  • Click on your Xcode Project file (optional)
  • Click on Build Settings
  • Find the Search bar and search for Defines Module.
  • Change the value to Yes.
  • In App delegate or where you want to import, add the following : #import "ARCarMovement-Swift.h" NOTE: #import "< Defined Module Name >-Swift.h"

Add the following import statement to your ViewController.h as follows:

#import "ARCarMovement-Swift.h" // NOTE: #import "<Your Defined Module Name>-Swift.h"

Create a ARCarMovement property in ViewController.m:

@property (strong, nonatomic) ARCarMovement *moveMent;

//alloc
//
self.moveMent = [[ARCarMovement alloc]init];
self.moveMent.delegate = self;

The required public method is

/**
*  assign the specified details to be work with animation for the Marker.
*/
public func ARCarMovement(marker: GMSMarker, oldCoordinate: CLLocationCoordinate2D, newCoordinate:CLLocationCoordinate2D, mapView: GMSMapView, bearing: Float) {
  //code here
}

The required delegate method is

/**
*  Tells the delegate that the specified marker will be work with animation.
*/
- (void)ARCarMovementMoved:(GMSMarker * _Nonnull)Marker;

For Swift project, just drag and drop the ARCarMovement.swift into your project.

Author

Antony Raphel - Initial work - ARCarMovement

Created by Antony Raphel, @antonypr717 on 06/05/17.

Contact

Share feedbacks and ideas to improve this project, I would love to hear them out. You can also follow me on @antonypr717.

License

ARCarMovement is available under the MIT license. See the LICENSE file for more info.

View on GitHub
GitHub Stars139
CategoryDevelopment
Updated6mo ago
Forks35

Languages

Objective-C

Security Score

92/100

Audited on Sep 14, 2025

No findings