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Survivingtheappstore

My book on getting to the #1 Spot in the App Store. Buy my games to support me.

Install / Use

/learn @amirrajan/Survivingtheappstore
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Surviving the App Store

A book on lessons learned in building mobile apps. Written by the indie game dev who built the number one app, A Dark Room.

License

Creative Commons Non-Commercial.

Hey You! Support Me Dammit

Yea. You. You're getting this 300+ page book for free. Free in the sense that if you can't afford to purchase it, then you don't have to. But, if you can afford to purchase it, you can do so indirectly by purchasing my games (a whopping $10.00 if you buy all of them):

  • A Dark Room iOS: https://itunes.apple.com/us/app/a-dark-room/id736683061?mt=8
  • A Dark Room Android: https://play.google.com/store/apps/details?id=com.yourcompany.adarkroom&hl=en
  • The Ensign: https://itunes.apple.com/us/app/the-ensign/id908073488?mt=8
  • A Noble Circle: https://itunes.apple.com/us/app/a-noble-circle/id977865620?mt=8
  • Mildly Interesting RTS: https://itunes.apple.com/us/app/mildly-interesting-rts/id1202710090?mt=8
  • Beautiful Go: https://itunes.apple.com/us/app/beautiful-go/id955295568?mt=8
  • All my games are built with RubyMotion: http://www.rubymotion.com/download/

Do it. Support your fellow developers and the open source knowledge they share. This model will never by sustainable if you don't help "your own people" with your wallet.

Cover

Surviving the App Store

Table of Contents

View on GitHub
GitHub Stars954
CategoryCustomer
Updated9d ago
Forks55

Security Score

80/100

Audited on Mar 25, 2026

No findings