GpuRadixSort
This demo sorts an SSBO composed of generic OriginalData structures according to a particular value in the OriginalData structure. This is a more practical application (for me) than a simple Radix sorting over integers because this demo lays the groundwork for me being able to sort many Particle structures along a Z-order curve by actually shuffling around the ParticleBuffer according to the particles' position-derived Morton codes. And that will be a setup for the parallel creation of a bounding volume hierarchy. A simple Radix sort over integers is nice and all, but it doesn't lay the groundwork for something practical like this demo does.
Install / Use
/learn @amdreallyfast/GpuRadixSort