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PoolSTL

Light and self-contained implementation of C++17 parallel algorithms.

Install / Use

/learn @alugowski/PoolSTL

README

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poolSTL

Light, self-contained, thread pool-based implementation of C++17 parallel standard library algorithms.

C++17 introduced parallel overloads of standard library algorithms that accept an Execution Policy as the first argument. Policies specify limits on how the implementation may parallelize the algorithm, enabling methods like threads, vectorization, or even GPU. Policies can be supplied by the compiler or by libraries like this one.

std::sort(std::execution::par, vec.begin(), vec.end());
    //    ^^^^^^^^^^^^^^^^^^^ native C++17 parallel Execution Policy      

Unfortunately compiler support varies. Quick summary of compilers' default standard libraries:

| | Linux | macOS | Windows | |:------------------|:------------:|:------------:|:------------:| | GCC 9+ | TBB Required | TBB Required | TBB Required | | GCC 8- | ❌ | ❌ | ❌ | | Clang (libc++) | ❌ | ❌ | ❌ | | Clang (libstdc++) | TBB Required | TBB Required | TBB Required | | Apple Clang | | ❌ | | | MSVC 15.7+ (2017) | | | ✅ | | Parallel STL | TBB Required | TBB Required | TBB Required | | poolSTL | ✅* | ✅* | ✅* |

PoolSTL is a supplement to fill in the support gaps. It is not a full implementation; only the basics are covered. However, it is small, easy to integrate, and has no external dependencies. A good backup to the other options.

Use poolSTL exclusively, or only on platforms lacking native support, or only if TBB is not present.

Supports C++11 and higher. Algorithms introduced in C++17 require C++17 or higher.
Tested in CI on GCC 7+, Clang/LLVM 5+, Apple Clang, MSVC, MinGW, and Emscripten.

Implemented Algorithms

Algorithms are added on an as-needed basis. If you need one open an issue or contribute a PR.
Limitations: All iterators must be random access. No nested parallel calls.

<algorithm>

<numeric>

All in std:: namespace.

Other

  • poolstl::iota_iter - Iterate over integers. Same as iterating over output of std::iota but without materializing anything. Iterator version of std::ranges::iota_view.
  • poolstl::for_each_chunk - Like std::for_each, but explicitly splits the input range into chunks then exposes the chunked parallelism. A user-specified chunk constructor is called for each parallel chunk then its output is passed to each loop iteration. Useful for workloads that need an expensive workspace that can be reused between iterations, but not simultaneously by all iterations in parallel.
  • poolstl::pluggable_sort - Like std::sort, but allows specification of sequential sort method. To parallelize pdqsort: pluggable_sort(par, v.begin(), v.end(), pdqsort).

Usage

PoolSTL provides:

  • poolstl::par: Substitute for std::execution::par. Parallelized using a thread pool.
  • poolstl::seq: Substitute for std::execution::seq. Simply calls the regular (non-policy) overload.
  • poolstl::par_if(): Choose parallel or sequential at runtime. See below.

In short, use poolstl::par to make your code parallel. Complete example:

#include <iostream>
#include <poolstl/poolstl.hpp>

int main() {
    std::vector<int> v = {0, 1, 2, 3, 4, 5};
    auto sum = std::reduce(poolstl::par, vec.cbegin(), vec.cend());
    //                     ^^^^^^^^^^^^
    //                     Add this to make your code parallel.
    std::cout << "Sum=" << sum << std::endl;
    return 0;
}

Controlling Thread Pool Size with par.on(pool)

The thread pool used by poolstl::par is managed internally by poolSTL. It is started on first use.
Use your own thread pool with poolstl::par.on(pool) for control over thread count, startup/shutdown, etc.:

task_thread_pool::task_thread_pool pool{4};  // 4 threads

std::reduce(poolstl::par.on(pool), vec.begin(), vec.end());

Choosing Parallel or Sequential at Runtime with par_if

Sometimes the choice whether to parallelize or not should be made at runtime. For example, small datasets may not amortize the cost of starting threads, while large datasets do and should be parallelized.

Use poolstl::par_if to select between par and seq at runtime:

bool is_parallel = vec.size() > 10000;

std::reduce(poolstl::par_if(is_parallel), vec.begin(), vec.end());

Use poolstl::par_if(is_parallel, pool) to control the thread pool used by par, if selected.

Examples

Parallel for (auto& value : vec)

std::vector<int> vec = {0, 1, 2, 3, 4, 5};

// Parallel for-each
std::for_each(poolstl::par, vec.begin(), vec.end(), [](auto& value) {
    std::cout << value;  // loop body
});

Parallel for (int i = 0; i < 100; ++i)

using poolstl::iota_iter;

// parallel for loop
std::for_each(poolstl::par, iota_iter<int>(0), iota_iter<int>(100), [](auto i) {
    std::cout << i;  // loop body
});

Parallel Sort

std::vector<int> vec = {5, 2, 1, 3, 0, 4};

std::sort(poolstl::par, vec.begin(), vec.end());

Installation

Single File

Each release publishes a single-file amalgamated poolstl.hpp. Simply copy this into your project.

Build requirements:

  • Clang and GCC 8 or older: require -lpthread to use C++11 threads.
  • Emscripten: compile and link with -pthread to use C++11 threads. See docs.

CMake

include(FetchContent)
FetchContent_Declare(
        poolSTL
        GIT_REPOSITORY https://github.com/alugowski/poolSTL
        GIT_TAG main
        GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(poolSTL)

target_link_libraries(YOUR_TARGET poolSTL::poolSTL)

Alternatively copy or checkout the repo into your project and:

add_subdirectory(poolSTL)

Benchmark

See benchmark/ to compare poolSTL against the standard sequential implementation, and (if available) the native std::execution::par implementation.

Results on an M1 Pro (6 power, 2 efficiency cores), with GCC 13:

-------------------------------------------------------------------------------------------------------
Benchmark                                                             Time             CPU   Iterations
-------------------------------------------------------------------------------------------------------
all_of()/real_time                                                 19.9 ms         19.9 ms           35
all_of(poolstl::par)/real_time                                     3.47 ms        0.119 ms          198
all_of(std::execution::par)/real_time                              3.45 ms         3.25 ms          213
find_if()/needle_percentile:5/real_time                           0.988 ms        0.987 ms          712
find_if()/needle_percentile:50/real_time                           9.87 ms         9.86 ms           71
find_if()/needle_percentile:100/real_time                          19.7 ms         19.7 ms           36
find_if(poolstl::par)/needle_percentile:5/real_time               0.405 ms        0.050 ms         1730
find_if(poolstl::par)/needle_percentile:50/real_time               1.85 ms        0.096 ms          393
find_if(poolstl::par)/needle_percentile:100/real_time              3.64 ms        0.102 ms          193
find_if(std::execution::par)/needle_percentile:5/real_time        0
View on GitHub
GitHub Stars38
CategoryDevelopment
Updated29d ago
Forks4

Languages

C++

Security Score

95/100

Audited on Mar 9, 2026

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