3dCameraClass
3D Camera Class
Install / Use
/learn @alaskajohn/3dCameraClassREADME
3dCameraClass
3D Camera Class
This class provides common camera functions for moving around in 3D space via quaternions.
These use the actual quaternion math (instead of building DirectX and OpenGL functions which are likely faster than what I have provided).
Future modifications should include replacing sin with sinf functions for using floats consistently.
Video of the class in action can be found here: http://youtu.be/JEbkpgz3NEo
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