Klamath
Demo code for working with Fallout 1/2 assets
Install / Use
/learn @adamkewley/KlamathREADME
klamath
Utilities for working with Fallout 1/2 assets
Usage
# view help
klmth
klmth --help
# extract a DAT file into current dir
klmth dat2extract <DAT2_FILE>
# print AAF glyphs as plaintext
klmth aafprint [AAF_FILE]...
# print FRM header as plaintext
klmth frmheader [FRM_FILE]...
# show FRMs in a window
klmth frmshow [FRM_FILE]...
# print PAL RGB values as plaintext
klmth palprint [PAL_FILE]
Building
Depends on libsdl2-dev
# install to ~/.local/bin
make install
This project contains small utlities for parsing + working with Fallout 1/2's assets. Each parser/tool is designed to be mostly standalone, rather than being integrated into an actual game engine.
Open-source Fallout 1/2 platform.
prototype stage: Currently developing IO libraries for Fallout 1/2 assets, based on reference implementation from falltergeist
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