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Gtadebug

Debugging stuff for GTA III

Install / Use

/learn @aap/Gtadebug
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Implements various kinds of debugging/cheating/manipulation for GTA III, VC and SA. Use it with the debugmenu.

Not all games have the same features implemented!

How to install

Have the file for the respective game loaded by a dll/asi loader (you may have to change the file extension to "asi"). Debugmenu.dll (separate plugin) should be in the game root.

Compatible with 1.0 US executables.

III

Menu

  • not all vehicles IDs will be spawned
  • cheats are named after the functions in the executable that handle them

The following debug features were left in the game but only accessible from the second pad, I patched them to work with keyboard & mouse controls as well. Controls (Pad controls refer to the second pad):

  • Ctrl-D or Circle toggle the debug camera Debug cam controls (Pad controls also work outside the debug camera):
  • Ctrl-H or Start toggle HUD visibility
  • Ctrl-T or R1 advances the time
  • Ctrl-W or R3 advances the weather
  • Ctrl-C switches between camera/player control
  • Dragging the mouse or moving the left stick rotates the camera
  • W/S or Square/Cross move the camera forward/backward
  • Enter or R2 teleport the player to the camera position

Vice City

Menu

  • cheats are inlined which made them awkward to put into the menu

Same general debug camera controls as in III but missing:

  • advance time
  • advance weather

San Andreas

Menu

  • Lots of postfx tweakables. Not all of them work without using skygfx.
  • invincibility doesn't really work well because you can easily die when falling from a great height

Same general debug camera controls as in III but missing:

  • hide HUD
  • advance time
  • advance weather

Related Skills

View on GitHub
GitHub Stars24
CategoryDevelopment
Updated1d ago
Forks7

Languages

C++

Security Score

90/100

Audited on Apr 1, 2026

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