Modrinth.Net
A Modrinth API wrapper for C#
Install / Use
/learn @Zechiax/Modrinth.NetREADME
Modrinth.Net
C# Wrapper for the Modrinth API
- For list of supported endpoints,
see List of endpoints and their support in this library
- The plan is to eventually cover all endpoints
Main attributes
- Automatic rate limiting
- Retry count is configurable
- No dependencies
- Fully documented
- Support for .NET 8.0 and newer
Usage
- Install the NuGet package
using Modrinth;
var options = new ModrinthClientConfig
{
// Optional, if you want to access authenticated API endpoints
ModrinthToken = "Your_Authentication_Token",
// For Modrinth API, you must specify a user-agent
// There is a default library user-agent, but it is recommended to specify your own
UserAgent = "MyAwesomeProject"
};
var client = new ModrinthClient(options);
var project = await client.Project.GetAsync("sodium");
Console.WriteLine(project.Description);
But you don't have to provide options at all, you can just create a client with the default options:
var client = new ModrinthClient();
User-Agent
- You can also use the UserAgent class to help you create a valid user-agent
- User-Agent currently cannot be changed after the client has been created
- More info about the User-Agent can be found here
using Modrinth;
// Note: All properties are optional, and will be ignored if they are null or empty
var userAgent = new UserAgent
{
ProjectName = "ProjectName",
ProjectVersion = "1.0.0",
GitHubUsername = "Username",
Contact = "contact@contact.com"
};
var options = new ModrinthClientOptions
{
UserAgent = userAgent.ToString()
};
var client = new ModrinthClient(options);
Search
- You can search for projects using the
SearchAsyncmethod, in theProjectendpoint
using Modrinth;
var client = new ModrinthClient(userAgent: "My_Awesome_Project");
var search = await client.Project.SearchAsync("sodium");
foreach (var project in search.Hits)
{
Console.WriteLine(project.Title);
}
Search with facets/filtering
- You can filter the search results by using facets, which are a way to filter the results by certain criteria
- You can read more about facets here
- You can create a
FacetCollectionand add facets to it, and then pass it to theSearchAsyncmethod
Example:
// For search with facets, you first need to create a FacetCollection
var facets = new FacetCollection();
// Then you can add facets to it
// You add a facet by calling the Add method on the FacetCollection
// In one call, you can add multiple facets, they will be combined in an OR statement
// If you call Add again, the new facets will be combined in an AND statement with the previous ones
// Example:
facets.Add(Facet.Category("adventure"), Facet.Category("magic"));
facets.Add(Facet.Version("1.19.4"));
// This will create a query that looks like this:
// (category:adventure OR category:magic) AND version:1.19.4
// Basically it will search for projects that have the category "adventure" or "magic" on Minecraft version 1.19.4
// Then you can pass the FacetCollection to the SearchAsync method
var search = await _client.Project.SearchAsync("", facets: facets);
As FacetCollection implements ICollection<T>, you can use collection initializers to add facets to it, like this:
var facets = new FacetCollection
{
{ Facet.Category("adventure"), Facet.Category("magic") },
{ Facet.Version("1.19.4") }
};
Which will create the same query as the previous example.
Unsuccesful API calls
- If the API call was unsuccessful, the client will throw an
ModrinthApiExceptionexception - This will be thrown if the API call return non-200 status code
using Modrinth;
using Modrinth.Exceptions;
using System.Net;
var client = new ModrinthClient(userAgent: "My_Awesome_Project");
try
{
var project = await _client.Project.GetAsync("non-existent-project");
Console.WriteLine(project.Title);
}
// You can catch the exception and only handle the 404 status code
catch (ModrinthApiException e) when (e.Response.StatusCode == HttpStatusCode.NotFound)
{
Console.WriteLine("Project not found");
}
// Or you can catch the exception and handle all non-200 status codes
catch (ModrinthApiException e)
{
Console.WriteLine($"API call failed with status code {e.Response.StatusCode}");
}
List of endpoints and their support in this library
| Icon | Meaning | Comment | |------|-----------------|------------------------------------------------------------------------------| | ✅ | Implemented | | | ❌ | Not implemented | | | ⚠️ | Untested | The endpoint has been implemented, but no tests have been written for it yet |
Project endpoints
| Name | Method | Implemented | |-------------------------------------|--------|-------------| | Search projects | GET | ✅ | | Get a project | GET | ✅ | | Modify a project | PATCH | ❌ | | Delete a project | DELETE | ⚠️ | | Get multiple projects | GET | ✅ | | Bulk-edit multiple projects | PATCH | ❌ | | Get a list of random projects | GET | ✅ | | Create a project | POST | ❌ | | Change project's icon | PATCH | ✅ | | Delete project's icon | DELETE | ✅ | | Check project slug/ID validity | GET | ✅ | | Add a gallery image | POST | ✅ | | Modify a gallery image | PATCH | ✅ | | Delete a gallery image | DELETE | ✅ | | Get all of a project's dependencies | GET | ✅ | | Follow a project | POST | ✅ | | Unfollow a project | DELETE | ✅ | | Schedule a project | POST | ❌ |
Version endpoints
| Name | Method | Implemented | |--------------------------------------------|--------|-------------| | List project's versions | GET | ✅ | | Get a version | GET | ✅ | | Modify a version | PATCH | ❌ | | Delete a version | DELETE | ⚠️ | | Get a version given a version number or ID | GET | ❌ | | Create a version | POST | ❌ | | Schedule a version | POST | ⚠️ | | Get multiple versions | GET | ✅ | | Add files to version | POST | ❌ |
Version file endpoints
| Name | Method | Implemented | |----------------------------------------------------------------------------------|--------|-------------| | Get version from hash | GET | ✅️ | | Delete a file from its hash | DELETE | ⚠️ | | Latest version of a project from a hash, loader(s), and game version(s) | POST | ✅️ | | Get versions from hashes | POST | ✅️ | | Latest versions of multiple projects from hashes, loader(s), and game version(s) | POST | ✅️ |
User endpoints
| Name | Method | Implemented | |--------------------------------------------|--------|-------------| | Get a user | GET | ✅ | | Modify a user | PATCH | ❌ | | Get user from authorization header | GET | ✅ | | Get multiple users | GET | ✅ | | Change user's avatar | PATCH | ✅ | | Get user's projects | GET | ✅ | | Get user's followed projects | GET | ✅ | | Get user's payout history | GET | ⚠ | | Withdraw payout balance to PayPal or Venmo | POST | ❌ |
Threads endpoints
🔐 All of the endpoints in this section require authentication.
| Name | Method | Implemented | |------------------------------------|--------|-------------| | Report a project, user, or version | POST | ❌ | | Get your open reports | GET | ❌ | | Get report from ID | GET | ❌ | | Modify a report | PATCH | ❌ | | Get multiple reports | GET | ❌ | | Get a thread | GET | ❌
