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VorpalFix

A patch that addresses various technical issues and adds quality-of-life improvements to the 2011 remaster of American McGee's Alice

Install / Use

/learn @Wemino/VorpalFix
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<p align="center"> <img src="assets/VorpalFix_Logo.png"> </p>

A patch that addresses various technical issues and adds quality-of-life improvements to the 2011 remaster of American McGee's Alice, without altering the original game's artistic vision or overwriting any original game files.

How to Install

[!NOTE] This patch will only work on the 2011 remaster of American McGee's Alice and will not work on the 2000 version of the game.

Download: VorpalFix.zip

Extract the contents of the zip file into the game's folder, in the same directory as the alice.exe file.

<img width="180" src="assets/vf_install.png">

This patch allows the game to launch independently (by executing alice.exe), so it is not necessary to install it alongside Alice: Madness Returns.

[!TIP]
If you own Alice: Madness Returns, check out MadnessPatch!

Steam Deck/Linux Specific Instructions (Windows users can skip this)

[!WARNING] To launch the game on Steam Deck or Linux, open the game's properties in Steam and include WINEDLLOVERRIDES="winmm.dll=n,b" %command% in the launch options.

Features

General Fixes and Stability

  • Fixed missing weapon sounds and Cheshire Cat summon that were broken in the 2011 remaster due to a bug affecting randomized sound effects.

  • Fixed the "Hard Disk Full" error message incorrectly appearing when the game is installed on a disk with more than 2TB of free space.

  • Fixed a crash that occurred when saving at resolutions where the width is not a multiple of 4 (e.g., 1366x768), as well as another crash that could happen while fetching the resolution list.

  • Fixed missing particle effects for re-materialization visuals of Alice's throwable weapons.

  • Fixed an issue where Alice's blinking animation in the menu played too quickly at high frame rates.

  • Fullscreen selection now persists after restarting.

  • Fixed menu texture bleeding, corrected the back button animation that played faster at higher resolutions, and resolved other minor menu UI issues.

  • Fixed typos in script files affecting texture and sound paths to prevent missing assets.

  • Fixed menu-related issues when playing on Linux via Proton.

  • Corrected display scaling on high‑DPI monitors.


Widescreen Fixes

  • Menu Aspect Ratio
    Maintains correct aspect ratio for in‑game menus and save‑file thumbnails in widescreen resolutions.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Menu_Vanilla.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Menu_VF.jpg"></td> </tr> <tr> <td align="center">Vanilla</td> <td align="center">VorpalFix</td> </tr> </table> </div>
  • FMV Aspect Ratio
    Prevents cinematic videos from warping in widescreen resolutions.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/FMV_Vanilla.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/FMV_VF.jpg"></td> </tr> <tr> <td align="center">Vanilla</td> <td align="center">VorpalFix</td> </tr> </table> </div>
  • HUD Aspect Ratio
    Prevents HUD elements from stretching in any widescreen format.
<div align="center"> <table style="width: 130%; max-width: 1200px;"> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/HUD_Vanilla.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/HUD_VF.jpg"></td> </tr> <tr> <td align="center">Vanilla</td> <td align="center">VorpalFix</td> </tr> </table> </div>

Fix Remastered Character Textures

  • Fixed an issue where multiple typos in the archive containing the remastered textures prevented them from loading.
    Affects Cheshire Cat, Card Guards and Mock Turtle.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/pak5_Vanilla.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/pak5_VF.jpg"></td> </tr> <tr> <td align="center">Original Textures</td> <td align="center">Remastered Textures</td> </tr> </table> </div>

Game Launch and Settings Options

  • Allow the game to launch without Alice: Madness Returns
    The 2011 remaster is designed to launch with the -RunningFromAlice2 option, this check has been disabled by default, allowing alice.exe to launch independently.

  • Prevent Alice: Madness Returns from launching on exit
    On exit, the game checks the installation path of Alice: Madness Returns to relaunch it.
    Set PreventAlice2OnExit = 1 in VorpalFix.ini

  • Add a dedicated menu to edit some of the settings of VorpalFix.ini
    Delete pak7_VorpalFix_menu.pk3 to remove.

<div align="center"> <table> <tr> <td width="100%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/VF_Menu.jpg"></td> </tr> <tr> <td align="center">VorpalFix Settings Menu</td> </tr> </table> </div>
  • Toggle Remastered Models
    Switch between remaster and original models without editing game files.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/pak5_On.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/pak5_Off.jpg"></td> </tr> <tr> <td align="center">2011 Textures (Remastered)</td> <td align="center">2000 Textures (Original)</td> </tr> </table> </div>
  • Original Title Screen Restored
    Restored the "American McGee's Alice" title screen from the Xbox 360/PS3 version that was missing in the PC remaster.

  • Language Options
    Select English, German, French, or Spanish from the menu.

  • Original Intro Videos
    Restore the EA and Rogue Entertainment intro videos by setting UseOriginalIntroVideos = 1.

  • Developer Console Re-enabled
    Restores access to the original game's console (can be enabled in the game's settings). Default key: F2

  • Custom Save Path
    Redirect save files via CustomSavePath in VorpalFix.ini.

  • Disable Winsock Initialization
    Turn off legacy Quake 3 network startup.


Gameplay Options

SDL Controller Support

Adds support for PlayStation and Nintendo Switch controllers via SDL3.

  • Additional controller commands:

    • Pressing the Left Stick while pressing any D-pad button will save the current weapon to that D-pad key.
    • Pressing the Right Stick + 'A' will execute a quick load.
    • Pressing the Right Stick + 'B' will execute a quick save.
    • Pressing the Right Stick will center the view.
  • Gyro Aiming
    Enables motion-controlled aiming using the controller's gyroscope for supported controllers (DualShock 4, DualSense, Switch Pro Controller).

    Enable with GyroEnabled = 1 in VorpalFix.ini.

    Note: If you experience gyro drift, place the controller on a stable surface for a few seconds to calibrate.

    Tip: Press the Right Stick to quickly recenter your view while using gyro aiming.

  • Controller Icon Support
    Xbox or PlayStation 3 controller icons are displayed in the menus when a controller is detected at startup.

<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Controller_Xbox.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Controller_PS3.jpg"></td> </tr> <tr> <td align="center">Xbox 360 Controller Icons</td> <td align="center">PlayStation 3 Controller Icons</td> </tr> </table> </div>

Mouse Input

  • Camera Responsiveness
    Adjust camera smoothing via CameraSmoothingFactor for improved responsiveness with high-DPI mouse.

  • Raw Mouse Input
    Improved precision by reading mouse movement directly, ignoring Windows sensitivity and acceleration.

Display Options

  • Console-Style HUD Layout
    Position the HUD as in the Xbox 360/PS3 versions.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/HUD_PC.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/HUD_Console.jpg"></td> </tr> <tr> <td align="center">PC HUD Position</td> <td align="center">Console HUD Position</td> </tr> </table> </div>
  • Letterbox Toggle
    Disable cinematic bars during cutscenes.
<div align="center"> <table> <tr> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Letterbox_On.jpg"></td> <td width="50%"><img style="width:100%" src="https://raw.githubusercontent.com/Wemino/VorpalFix/main/assets/Letterbox_Off.jpg"></td> </tr> <tr> <td align="center">Vanilla</td> <td align="center">Letterbox Disabled</td> </tr> </table> </div>
  • Borderless Fullscreen & VSync
    Enable borderless mode and custom frame rate limits, including refresh rate matching.

Graphical Enhancements

  • Field of View Correction
    Auto-adjusts 4:3 FOV for widescreen displays.

Related Skills

View on GitHub
GitHub Stars250
CategoryDevelopment
Updated1d ago
Forks5

Languages

C++

Security Score

95/100

Audited on Mar 28, 2026

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