Hydroxide
Lua runtime introspection and network capturing tool for games on the Roblox engine.
Install / Use
/learn @Upbolt/HydroxideREADME
Script
local owner = "Upbolt"
local branch = "revision"
local function webImport(file)
return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')()
end
webImport("init")
webImport("ui/main")
Hydroxide
<i>Lua runtime introspection and network capturing tool for games on the Roblox engine.</i>
~~Report issues to our Discord server: https://discord.gg/DJxBwAX~~
<ins>New Discord server will be established when the next major release is ready for use</ins>
<p align="center"> <img src="https://cdn.discordapp.com/attachments/633472429917995038/722143730500501534/Hydroxide_Logo.png"/> </br> <img src="https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/github-assets/ui.png" width="677px"/> </p>Features
- Upvalue Scanner
- View/Modify Upvalues
- View first-level values in table upvalues
- View information of closure
- Constant Scanner
- View/Modify Constants
- View information of closure
- Script Scanner
- View general information of scripts (source, protos, constants, etc.)
- Retrieve all protos found in GC
- Module Scanner
- View general information of modules (return value, source, protos, constants, etc.)
- Retrieve all protos found in GC
- RemoteSpy
- Log calls of remote objects (RemoteEvent, RemoteFunction, BindableEvent, BindableFunction)
- Ignore/Block calls based on parameters passed
- Traceback calling function/closure
- ClosureSpy
- Log calls of closures
- View general information of closures (location, protos, constants, etc.)
More to come, soon.
