MeshSyncDCCPlugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Install / Use
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Latest official docs
MeshSync DCC Plugins
MeshSync DCC Plugins
MeshSync DCC Plugins is package that contains plugin binaries of DCC tools for using MeshSync, which is another package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.
Features
| | Maya | 3ds Max | MotionBuilder | Blender | | --------------------| -------------------- | -------------------- | -------------------- | -------------------- | | Polygon mesh sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Camera sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Light sync | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Double-sided Mesh | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Negative Scale | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | :small_red_triangle: | | Multi UV | | :heavy_check_mark: | | :heavy_check_mark: | | Scene Cache Export | :heavy_check_mark: | :heavy_check_mark: | | :heavy_check_mark: | | Non-polygon shape | | | | | | Bidirectional Sync | | | | :heavy_check_mark: |
Caveats
- Negative Scale: partially supported on some DCC Tools.
If all XYZ values have negative values, the mesh will sync properly, however if only one axis has a negative value, Unity will treat the mesh as though every axis has a negative value. Certain DCC tools may have Bake Transform option which can sync the mesh in this case, but it will lose any deformer information.
Supported DCC Tools
| | Windows | Mac | Linux | |--------------------| ------------------ | ------------------ |------------------- | | Maya 2018 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Maya 2019 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Maya 2020 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Maya 2022 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Maya 2023 | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | | Maya LT 2019 + | :heavy_check_mark: | | :x: | | 3ds Max 2018 | :heavy_check_mark: | :x: | :x: | | 3ds Max 2019 | :heavy_check_mark: | :x: | :x: | | 3ds Max 2020 | :heavy_check_mark: | :x: | :x: | | 3ds Max 2021 | :heavy_check_mark: | :x: | :x: | | 3ds Max 2022 | :heavy_check_mark: | :x: | :x: | | 3ds Max 2023 | :heavy_check_mark: | :x: | :x: | | MotionBuilder 2017 | :heavy_check_mark: | :x: | :heavy_check_mark: | | MotionBuilder 2018 | :heavy_check_mark: | :x: | :heavy_check_mark: | | MotionBuilder 2019 | :heavy_check_mark: | :x: | :heavy_check_mark: | | MotionBuilder 2020 | :heavy_check_mark: | :x: | :heavy_check_mark: | | Blender 2.90 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 2.91 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 2.92 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 2.93 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 3.0 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 3.1 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 3.2 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 3.3 | :white_check_mark: | :white_check_mark: | :white_check_mark: | | Blender 3.4 | :white_check_mark: | :white_check_mark: | :white_check_mark: |
Notes:
- :white_check_mark: : Supported
- :x: : Impossible to support (platform unsupported by the DCC, etc)
- empty : May be supported in the future
DCC Plugin Installation

MeshSync's Preferences page
provides easy installation on several DCC tools.
Alternatively, Manual Installation is also available.
Usage in DCC Tools
Building
License
Auto-generated on Mon Jun 12 07:39:34 UTC 2023
