Com.unity.formats.fbx
FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max
Install / Use
/learn @Unity-Technologies/Com.unity.formats.fbxREADME
FbxExporters
Copyright (c) 2021 Unity Technologies. All rights reserved.
See LICENSE.md file in the project root for full license information.
Requirements
- FBX SDK C# Bindings package
Packaging
Get the source the first time:
# clone the source
git clone https://github.com/Unity-Technologies/com.unity.formats.fbx.git
cd com.unity.formats.fbx
Build the package.
On Windows
build.cmd
On Mac/Linux
./build.sh
The package will be built in-place in com.unity.formats.fbx.
Testing
Open TestProjects/FbxTests in Unity 2018.2+ and run using the Test Runner.
Reporting Bugs
Please create a minimal project that reproduces the bug and use the Unity Bug Report (built in to the Unity Editor).
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