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SCP:SL Exiled plugin that scans who is in the facility and announces it in a C.A.S.S.I.E announcement.

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About this skill

Quality Score

0/100

Supported Platforms

Universal

README

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An SCP:SL plugin that scans the facility and announces who is still alive. Requires Exiled 6.0.

Supported Plugins

  • SCP-035 (SCP-035 will be announced if include_scp_list_in_scan is set to true) (WAITING FOR UPDATE TO PLUGIN)
  • Serpent's Hand (Serpent's Hand will be announced with the rest of the human classes)
  • GhostSpectator (Ghosts will not be announced at all) (WAITING FOR UPDATE TO PLUGIN)

Config

| Name | Type | Description | |------------------------------|------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | is_enabled | bool | Enables the plugin. | | announce_scps_at_start | bool | Determines whether or not the breached SCPs will be announced at the start. | | announce_scps_delay | int | Determines the delay after the round starts that the SCPs will be announced. | | scp_announce_string_singular | string | The C.A.S.S.I.E announcement to play when there is one breached SCP. | | scp_announce_string_multiple | string | The C.A.S.S.I.E announcement to play when there is more than one breached SCP. | | regular_scanning | bool | Determines whether or not C.A.S.S.I.E will regularly announce who is alive. | | length_between_scans | int | Determines the amount of seconds to wait in between each scan (and before the first scan) | | scan_start_message | string | The C.A.S.S.I.E announcement to play when a scan has started. | | scan_length | int | Determines how long it takes C.A.S.S.I.E to complete a scan. | | scan_finish_message | string | The C.A.S.S.I.E announcement to play when a scan has finished. Replaces {HUMANCOUNT} with the amount of humans, {SCPCOUNT} with the amount of SCPs, and {LIST} with a full list of alive classes. | | scan_nobody_message | string | The C.A.S.S.I.E announcement to play when a scan has finished and nobody is alive. | | include_scp_list_in_scan | bool | Determines whether or not a list of SCPs will be announced in the {LIST} variable. | | scan_after_nuke | bool | If set to false, scans will be disabled after the nuke has been detonated. | | scan_zones | List<ZoneType> | Determines which zones are scanned. Removing a zone from this list will not include users in the zone in the announcement. | | team_pronounciation_singular | Dictionary<RoleType, string> | Determines how C.A.S.S.I.E pronounces single teams (eg. 1 SCIENTIST). | | team_pronounciation_multiple | Dictionary<RoleType, string> | Determines how C.A.S.S.I.E pronounces plural teams (eg. 5 SCIENTISTS). | | scp_pronounciation | Dictionary<RoleType, string> | Determines how C.A.S.S.I.E pronounces SCPs. |

View on GitHub
GitHub Stars7
CategoryDevelopment
Updated9mo ago
Forks1

Languages

C#

Security Score

62/100

Audited on Jun 28, 2025

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