TextureDeblur
Texture deburring for 3D reconstruction
Install / Use
/learn @THUHoloLab/TextureDeblurREADME
Matlab code for the paper
J. Wu, H. Chen, X. Liu, L. Cao, X. Peng, and G. Jin, "Unsupervised texture reconstruction method using bidirectional similarity function for 3-D measurements," Optics Communications 439, 85-93 (2019).
It is used for eliminating artifacts like blurring, ghosting and color discontinuity in texture image of 3-D measurements.
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Run the start, the algorithm will be unsupervised performed and generate optimized texture images saved in '.\image'.
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Description of the functions
targetTexture.m - texture image optimization function savePp.m - texture mappingng to obtain UV coordinates immapping.m - pixel remapping function, which implement image projection between different view. weight.m - weight calculation function nnmex.mexw64 / votemex.mexw64 - PatchMatch algorithm proposed by Barnes et al. It is a compiled machine code for a Windows 64-bit setup. see more details in nnmex.m and votemex.m Others are helper functions.
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