BulletOpenGL
learning game physics with bullet physics and opengl
Install / Use
/learn @THISISAGOODNAME/BulletOpenGLREADME
bulletOpenGL
learning game physics with bullet physics and opengl
Screenshots
CH1.2 The Application Layer

CH2.1 Rendering The Scene

CH2.2 Basic Rendering And Lighting

CH2.3 User Input And Camera Control

USE
updownleftrightto move and USEZXto zoom
CH3.2 Createing Our First Physics Object

CH4.1 Handing Multiple Objects

CH4.2 Debug Drawer

use
Wto toggle wireframe debug drawing, useBto toggle AABB debug drawing
CH5.1 Raycasting

use
Dto delete object which mouse overhead, useright clickto shoot a box
CH5.2 Constraints

left clickanddragto move to box
CH6.1 Collision Events

Collision event will change the material of boxes
CH6.2 Trigger Volumes

CH6.3 Force Torque and Impulse

Gfor force test,Efor impulse test
CH7.1 Sphere And Cylinders

CH7.2 Convex Hulls

CH7.3 Compound Shapes

CH8 Collision Filtering

CH9 Softbody Dynamics

