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Fragmentarium

Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

Install / Use

/learn @Syntopia/Fragmentarium
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

update 2026:: Fragmentarium lives on in Fragmentarium Web: https://github.com/Syntopia/FragmentariumWeb

Update: I do not plan any further releases of Fragmentarium. For an actively maintained version, please see this fork: https://github.com/3Dickulus/FragM

Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

Features:

  • Multi-tabbed IDE, with GLSL syntax highlighting
  • User widgets to manipulate parameter settings.
  • Different 'mouse to GLSL' mapping schemes
  • Modular GLSL programming - include other fragments
  • Includes simple raytracer for distance estimated systems
  • Many examples including Mandelbulb, Mandelbox, Kaleidoscopic IFS, and Julia Quaternion.

Fragmentarium is built in C++, OpenGL/GLSL, and Qt 5.

For more information see: http://syntopia.github.com/Fragmentarium

View on GitHub
GitHub Stars534
CategoryDevelopment
Updated1mo ago
Forks50

Languages

GLSL

Security Score

80/100

Audited on Feb 28, 2026

No findings