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CBPSSE

CBP Physics for Skyrim SE

Install / Use

/learn @SlavicPotato/CBPSSE
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

CBPSSE

Modified version of CBP Physics for Skyrim SE by polygonhell

Changes

  • Decouple simulation speed from framerate
  • Track all loaded actors instead of just those in the player cell
  • Track actors via events, no polling (cell/process lists scanning)
  • Version independent (requires Address Library for SKSE Plugins)
  • Simulate any valid node
  • Per actor/race physics and node configuration via in-game UI (ImGUI)
  • Collisions (implements sphere, capsule, box, cone, cylinder, custom convex hull and concave collider shapes)
  • Renderer to aid in configuring collision bodies
  • Physics configuration overrides for individual armors

Build deps

View on GitHub
GitHub Stars9
CategoryDevelopment
Updated2mo ago
Forks5

Languages

C++

Security Score

85/100

Audited on Feb 3, 2026

No findings