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FlutterRadioPlayer

Flutter Radio Player, A Plugin to handle streaming audio without a hassle

Install / Use

/learn @Sithira/FlutterRadioPlayer
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

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Flutter Radio Player

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A Flutter plugin for playing streaming radio URLs with background playback, lock screen controls, and platform-native media integrations including watchOS, WearOS, CarPlay, and Android Auto.

| | Android | iOS | |-------------|---------|---------| | Support | SDK 21+ | iOS 14+ |

Features

  • Background audio playback with no extra configuration
  • Lock screen and notification media controls
  • ICY/stream metadata extraction
  • Multiple source queue with next/previous/jump-to navigation
  • Volume control with stream updates
  • watchOS, WearOS, CarPlay, and Android Auto integration

Getting Started

Installation

flutter pub add flutter_radio_player

Usage

import 'package:flutter_radio_player/flutter_radio_player.dart';

final player = FlutterRadioPlayer();

// Initialize with sources
await player.initialize(
  [
    const RadioSource(url: 'https://s2-webradio.antenne.de/chillout?icy=https'),
    const RadioSource(
      url: 'https://radio.lotustechnologieslk.net:2020/stream/sunfmgarden?icy=https',
      title: 'SunFM - Sri Lanka',
      artwork: 'images/sample-cover.jpg', // bundled asset
    ),
    const RadioSource(url: 'http://stream.riverradio.com:8000/wcvofm.aac'),
  ],
  playWhenReady: true,
);

Controlling Playback

await player.play();
await player.pause();
await player.playOrPause();
await player.nextSource();
await player.previousSource();
await player.jumpToSourceAtIndex(1);
await player.setVolume(0.8);
final volume = await player.getVolume();
await player.dispose();

Listening to Streams

player.isPlayingStream.listen((bool isPlaying) {
  print('Playing: $isPlaying');
});

player.nowPlayingStream.listen((NowPlayingInfo info) {
  print('Now playing: ${info.title}');
});

player.volumeStream.listen((VolumeInfo vol) {
  print('Volume: ${vol.volume}, Muted: ${vol.isMuted}');
});

Platform Setup

Android

Add the following permissions to your app's AndroidManifest.xml:

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />

These permissions are already declared by the plugin. You only need to add them if your app's manifest merger requires it.

iOS

Enable Audio, AirPlay, and Picture in Picture under your target's Signing & Capabilities > Background Modes in Xcode:

Xcode Configuration

If your radio streams use plain HTTP, add the following to your Info.plist:

<key>NSAppTransportSecurity</key>
<dict>
    <key>NSAllowsArbitraryLoads</key>
    <true/>
</dict>

API Reference

Methods

| Method | Description | |---------------------------|----------------------------------------| | initialize(sources) | Set sources and optionally auto-play | | play() | Resume playback | | pause() | Pause playback | | playOrPause() | Toggle play/pause | | setVolume(double) | Set volume (0.0 to 1.0) | | getVolume() | Get current volume | | nextSource() | Skip to next source | | previousSource() | Skip to previous source | | jumpToSourceAtIndex(i) | Jump to source at index | | dispose() | Release player resources |

Streams

| Stream | Type | Description | |---------------------|-------------------------|----------------------------| | isPlayingStream | Stream<bool> | Playback state changes | | nowPlayingStream | Stream<NowPlayingInfo>| Track metadata updates | | volumeStream | Stream<VolumeInfo> | Volume and mute changes |

Models

const RadioSource({required String url, String? title, String? artwork});
const NowPlayingInfo({String? title});
const VolumeInfo({required double volume, required bool isMuted});

Migration from v3

// Sources
- player.initialize([{"url": "...", "title": "..."}], true);
+ player.initialize([const RadioSource(url: '...', title: '...')], playWhenReady: true);

// Streams
- player.getPlaybackStream()
+ player.isPlayingStream

- player.getNowPlayingStream()
+ player.nowPlayingStream

- player.getDeviceVolumeChangedStream()
+ player.volumeStream

// Methods
- player.prevSource()
+ player.previousSource()

- player.setVolume(0.5)     // unchanged
+ player.setVolume(0.5)

// New
+ await player.dispose();
+ await player.playOrPause();  // now works on iOS too

Example

<p align="center"> <img src="example_player.png" alt="Example Player" width="300" /> </p>

See the example app for a complete implementation.

Support the Plugin

If you find this plugin useful, show your support by:

  • Giving it a ⭐️ on GitHub
  • Leaving a like on Pub
  • Showing some ♥️ and buying me a coffee via USDT-TR20 at this address: TNuTkL1ZJGu2xntmtzHzSiH5YdVqUeAujr

Enjoy the plugin! Sithira ✌️

Contributing

Contributions are welcome. Please open an issue first to discuss what you would like to change.

License

MIT

View on GitHub
GitHub Stars153
CategoryDevelopment
Updated5d ago
Forks68

Languages

Dart

Security Score

100/100

Audited on Mar 18, 2026

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