SimpleStateMachineNodeEditor
🔗WPF node editor based on ReactiveUI
Install / Use
/learn @SimpleStateMachine/SimpleStateMachineNodeEditorREADME
SimpleStateMachineNodeEditor
SimpleStateMachineNodeEditor is a WPF node-editor for visual work and editoring state-machine
Give a Star! :star:
If you like or are using this project please give it a star. Thanks!
Why SimpleStateMachine?
Create state machine in three steps :
1. Create scheme in this node editor🔗
2. Load scheme in your project using library📚
3. Describe your app logic and run the state machin🚘
Features💡
Custom Window with Visual Studio design
Two themes
Two representations for State machine
- Scheme of nodes
- Table of transitions
Validating
- for unique name for Node/Transition
- for exists Nodes without connects
Adding nodes and connections
Undo and redo
Collapsing and moving
Scaling
Selection
Naming for states and transitions
Moving transitions
Deleting transitions
Import/Export scheme from/to xml
<?xml version="1.0" encoding="utf-8"?>
<StateMachine>
<States>
<State Name="Start"/>
<State Name="State 1"/>
<State Name="State 2"/>
</States>
<StartState Name="Start" />
<Transitions>
<Transition Name="Transition 2" From="State 2" To="State 1" />
<Transition Name="Transition 1" From="Start" To="State 2" />
</Transitions>
<Visualization>
<State Name="Start" Position="37, 80" IsCollapse="False" />
<State Name="State 1" Position="471, 195.54" IsCollapse="False" />
<State Name="State 2" Position="276, 83.03999999999999" IsCollapse="False" />
</Visualization>
</StateMachine>
Save work space as PNG/JPEG
Getting Started📂
1. Download the latest release archive
2. Unzip the downloaded file
3. Run the exe file
Shortcuts📎
- <kbd>Ctrl</kbd></kbd> +<kbd>A</kbd> = Select All Nodes
- <kbd>Ctrl</kbd> + <kbd>S</kbd> = Save
- <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>S</kbd> = Save As
- <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>O</kbd> = Open
- <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>N</kbd> = New
- <kbd>Alt</kbd> + <kbd>F4</kbd> = Exit
- <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>Alt</kbd> + <kbd>P</kbd> = Export to PNG
- <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>Alt</kbd> + <kbd>J</kbd> = Export to JPEG
- <kbd>Ctrl</kbd> + <kbd>Z</kbd> = Undo
- <kbd>Ctrl</kbd> + <kbd>Y</kbd> = Redo
- <kbd>Ctrl</kbd> + <kbd>N</kbd> = Add Node
- <kbd>Ctrl</kbd> + <kbd>LMB</kbd> on Canvas = Start Select
- <kbd>Ctrl</kbd> + <kbd>LMB</kbd> on Connector = Create Loop
- <kbd>LMB</kbd> on Node = Select one Node
- <kbd>Ctrl</kbd> + <kbd>LMB</kbd> on Node = Select/UnSelect Node
- <kbd>Ctrl</kbd> + <kbd>LMB</kbd> on Transition = Select/UnSelect Transition
- <kbd>Shift</kbd> + <kbd>LMB</kbd> on Transition = Multiple selection
- <kbd>LMB</kbd> on Connector = Start create Connect
- <kbd>Alt</kbd> + <kbd>LMB</kbd> on Connector = Move Connector in Node
- <kbd>Alt</kbd> + <kbd>LMB</kbd> on Canvas = Start Cut
- <kbd>Delete</kbd> = Delete Selected Elements
- <kbd>C</kbd> + <kbd>Delete</kbd> = Delete Selected Connector
- <kbd>N</kbd> + <kbd>Delete</kbd> = Delete Selected Nodes
FAQ❔
If you think you have found a bug, create a github issue.
But if you just have questions about how to use:
License📑
Copyright (c) SimpleStateMachine
Licensed under the MIT license.
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