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CharacterStudio

A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging

Install / Use

/learn @RiseRobotRise/CharacterStudio
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

CharacterStudio

A State Machine and Behavior Tree editor, where every State is a Behavior Tree. Based on the concepts of stimulus, inhibitors and actions, represented in the Godot Engine by Singals and functions. Includes an example NPC (JxNPC.gd) and Definitions file. Documentation soon.

Related Skills

View on GitHub
GitHub Stars18
CategoryDevelopment
Updated1y ago
Forks1

Languages

GDScript

Security Score

80/100

Audited on Sep 19, 2024

No findings