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TanksRebirth

A complete rebuild of Wii Play's Tanks game mode. Attempting to stay true to the original game.

Install / Use

/learn @RighteousRyan1/TanksRebirth
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Discord Badge YT Subs Repo Stars

Tanks Rebirth

A complete rebuild of Wii Play's Tanks game mode. Attempting to stay true to the original game.

Have fun shooting around in this arcade shooter where you attempt to take on the world with your small, blue tank.

Includes (but is not limited to):

  • All of the original game's features
  • A level editor
  • Online multiplayer
  • Built-in modding API
  • Bigger and better tanks

I decided to re-create this tanks game from the game "Wii Play" because it was a fun yet very simple game from the Wii. It had very friendly and appealing graphics, and for some reason I felt the compulsion to recreate it- not only for myself, but for others. This project has been going on for what is about to be 4 years, this coming halloween. I've spent a lot of my free time developing this game and I hope you all enjoy it as much as I do!

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<p align="center"> <img src="https://github.com/user-attachments/assets/07aa304e-6cb9-4fc6-945d-b92729719812" width="45%" /> <img src="https://github.com/user-attachments/assets/11fbe1de-34af-4055-bf9b-0dd85a0fa50f" width="45%" /> </p> <p align="center"> <img src="https://github.com/user-attachments/assets/55be0332-eede-4a0f-b82f-b4affbb57f8d" width="45%" /> <img src="https://github.com/user-attachments/assets/1164a96a-e6e0-4748-8ad3-40692a10271c" width="45%" /> </p> <p align="center"> <img src="https://github.com/user-attachments/assets/df487d63-daf7-4c68-afa7-054963266d21" width="45%" /> <img src="https://github.com/user-attachments/assets/b8d64614-2658-4e63-9681-d2fb171102b6" width="45%" /> </p>

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If you wish to keep up with development in real time, consider joining the server at the top of the README.

Developers

  • RighteousRyan - Lead Dev | Programming
  • BigKitty1011 - Lead Dev | Graphics Design
  • Dottik (SecondNewtonLaw) Dev | Programming

Code Contributors

  • Cuno (on GitHub) for a primitive UI implementation.
  • Guthen (on GitHub) for fixing irresolvable font characters.
  • 4mbr0s3-2 (on GitHub) for ricochet calculations.
  • LolXD87 (on Discord) for finding what was causing painful memory collections.

Localization Contributors

  • RighteousRyan (me) for en_US translations and jp_JA translations.
  • LoLXD8783 (on GitHub) for es_ES translations.
  • Mirsario (on GitHub) for ru_RU translations.
  • TheStachelfisch (on GitHub) for de_DE translations.
  • SnowManPimp (on Discord) for fr_FR translations.
  • vnaka (on GitHub) for pt_BR translations.
  • vsjoqvist (on GitHub) for sv_SV translations.

Computer Hardware

These values may not be entirely accurate, as I have limited ways to test hardware capability. From what I've tested, here is a good idea.

Storage: 80 MB available space

Sound Card: OpenGL Compatible

Network: Broadband Internet connection

OpenGL Version: 4.6 Core Profile

Graphics: Any OpenGL supported GPU

Recommendeded

OS: Windows 10 or newer

Processor: 2 Core processor at least 2 GHz

Memory: 4GB RAM, 4GB VRAM

Minimum

OS: Windows 7

Processor: 2 Core processor at least 1 GHz

Memory: 2GB RAM, 2GB VRAM

View on GitHub
GitHub Stars171
CategoryDevelopment
Updated1mo ago
Forks21

Languages

C#

Security Score

80/100

Audited on Feb 28, 2026

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