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RemoteTech

Community developed continuation of Kerbal Space Program's RemoteTech mod.

Install / Use

/learn @RemoteTechnologiesGroup/RemoteTech
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

<!--- **master** [![Build Status](https://travis-ci.org/RemoteTechnologiesGroup/RemoteTech.svg?branch=master)](https://travis-ci.org/RemoteTechnologiesGroup/RemoteTech) **develop** [![Build Status](https://travis-ci.org/RemoteTechnologiesGroup/RemoteTech.svg?branch=develop)](https://travis-ci.org/RemoteTechnologiesGroup/RemoteTech) -->

master Build status develop Build status

RemoteTech

A community-developed continuation of the original RemoteTech mod for Kerbal Space Program.

RemoteTech allows you to construct vast relay networks of communication satellites and remotely-controlled unmanned vehicles. Your unmanned vessels require an uplink to a command station to be controlled. This adds a new layer of difficulty that compensates for the lack of live crew members.

Installation

Download Here on Github or on SpaceDock. Releases deemed stable are numbered (e.g. 1.8.0). Development releases are prefixed with build-develop.

Documentation

A detailed manual is available online.

Questions? Try the KSP forum thread.

Contributing

See the guidelines for both bug reports and pull requests.

View on GitHub
GitHub Stars232
CategoryDevelopment
Updated9d ago
Forks98

Languages

C#

Security Score

100/100

Audited on Mar 25, 2026

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