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React

A wrapper component that allows you to utilise P5 sketches within React apps.

Install / Use

/learn @P5-wrapper/React

README

@P5-wrapper/react

@P5-wrapper/react

A component to integrate P5.js sketches into React apps.

<details><summary>Migrating from version 4?</summary> <p>

Breaking changes in v5:

  1. Component rename

    • ReactP5WrapperP5Canvas
  2. Types

    • P5WrapperPropsP5CanvasProps
    • P5WrapperClassNameCanvasContainerClassName
  3. Peer dependencies

    • p5 >= 2.0.0
    • react >= 19.0.0
    • react-dom >= 19.0.0

If you are still using version 4, you can find the documentation here.

</p> </details>

Installation

To install, use the following command in the format appropriate to your chosen package manager:

[npm|yarn|pnpm] [install|add] p5 @p5-wrapper/react

Peer dependencies

Please note that p5, react and react-dom are peer dependencies. Make sure they are installed in your project before installing this package.

"peerDependencies": {
  "p5": ">= 2.0.0",
  "react": ">= 19.0.0",
  "react-dom": ">= 19.0.0"
},

TypeScript

If you would like to use Typescript, you should install p5 types in the development environment:

[npm|yarn|pnpm] [install|add] -D @types/p5

Next.js

If you plan to use this component within a Next.js application, you should instead use our Next.js dynamic implementation instead. To do get started, you can run:

[npm|yarn|pnpm] [install|add] p5 @p5-wrapper/next @p5-wrapper/react

Please continue reading these docs and also look at the Next.js dynamic implementation docs for further supporting information.

Demo & Examples

Live demo

A live demo can be viewed at P5-wrapper.github.io/react.

Examples

The repository contains further examples.

To try them out for yourself fork the repository, be sure you have PNPM installed and then run the following:

git clone git@github.com:<your username>/react.git
cd react
pnpm install
pnpm preview

Then just open http://localhost:3001 in a browser.

Usage

Javascript

import * as React from "react";
import { P5Canvas } from "@p5-wrapper/react";

function sketch(p5) {
  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.draw = () => {
    p5.background(250);
    p5.normalMaterial();
    p5.push();
    p5.rotateZ(p5.frameCount * 0.01);
    p5.rotateX(p5.frameCount * 0.01);
    p5.rotateY(p5.frameCount * 0.01);
    p5.plane(100);
    p5.pop();
  };
}

export function App() {
  return <P5Canvas sketch={sketch} />;
}

TypeScript

TypeScript sketches can be declared in two different ways, below you will find two ways to declare a sketch, both examples do the exact same thing.

In short though, the component requires you to pass a sketch prop. The sketch prop is simply a function which takes a p5 instance as it's first and only argument.

Option 1: Declaring a sketch using the P5CanvasInstance type

import * as React from "react";
import { P5Canvas, P5CanvasInstance } from "@p5-wrapper/react";

function sketch(p5: P5CanvasInstance) {
  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.draw = () => {
    p5.background(250);
    p5.normalMaterial();
    p5.push();
    p5.rotateZ(p5.frameCount * 0.01);
    p5.rotateX(p5.frameCount * 0.01);
    p5.rotateY(p5.frameCount * 0.01);
    p5.plane(100);
    p5.pop();
  };
}

export function App() {
  return <P5Canvas sketch={sketch} />;
}

Option 2: Declaring a sketch using the Sketch type

Using the Sketch type has one nice benefit over using P5CanvasInstance and that is that the p5 argument passed to the sketch function is auto-typed as a P5CanvasInstance for you.

Side note:

In general, it comes down to personal preference as to how you declare your sketches and there is nothing wrong with using the P5CanvasInstance manually in a regular function declaration.

import * as React from "react";
import { P5Canvas, Sketch } from "@p5-wrapper/react";

const sketch: Sketch = p5 => {
  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.draw = () => {
    p5.background(250);
    p5.normalMaterial();
    p5.push();
    p5.rotateZ(p5.frameCount * 0.01);
    p5.rotateX(p5.frameCount * 0.01);
    p5.rotateY(p5.frameCount * 0.01);
    p5.plane(100);
    p5.pop();
  };
};

export function App() {
  return <P5Canvas sketch={sketch} />;
}

TypeScript Generics

We also support the use of Generics to add type definitions for your props. If used, the props will be properly typed when the props are passed to the updateWithProps method.

To utilise generics you can use one of two methods. In both of the examples below, we create a custom internal type called MySketchProps which is a union type of SketchProps and a custom type which has a rotation key applied to it.

Side note:

We could also write the MySketchProps type as an interface to do exactly the same thing if that is to your personal preference:

interface MySketchProps extends SketchProps {
  rotation: number;
}

This means, in these examples, that when the rotation prop that is provided as part of the props passed to the updateWithProps function, it will be correctly typed as a number.

Usage with the P5CanvasInstance type
import { P5Canvas, P5CanvasInstance, SketchProps } from "@p5-wrapper/react";
import React, { useEffect, useState } from "react";

type MySketchProps = SketchProps & {
  rotation: number;
};

function sketch(p5: P5CanvasInstance<MySketchProps>) {
  let rotation = 0;

  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.updateWithProps = props => {
    if (props.rotation) {
      rotation = (props.rotation * Math.PI) / 180;
    }
  };

  p5.draw = () => {
    p5.background(100);
    p5.normalMaterial();
    p5.noStroke();
    p5.push();
    p5.rotateY(rotation);
    p5.box(100);
    p5.pop();
  };
}

export function App() {
  const [rotation, setRotation] = useState(0);

  useEffect(() => {
    const interval = setInterval(
      () => setRotation(rotation => rotation + 100),
      100
    );

    return () => {
      clearInterval(interval);
    };
  }, []);

  return <P5Canvas sketch={sketch} rotation={rotation} />;
}
Usage with the Sketch type
import { P5Canvas, Sketch, SketchProps } from "@p5-wrapper/react";
import React, { useEffect, useState } from "react";

type MySketchProps = SketchProps & {
  rotation: number;
};

const sketch: Sketch<MySketchProps> = p5 => {
  let rotation = 0;

  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.updateWithProps = props => {
    if (props.rotation) {
      rotation = (props.rotation * Math.PI) / 180;
    }
  };

  p5.draw = () => {
    p5.background(100);
    p5.normalMaterial();
    p5.noStroke();
    p5.push();
    p5.rotateY(rotation);
    p5.box(100);
    p5.pop();
  };
};

export function App() {
  const [rotation, setRotation] = useState(0);

  useEffect(() => {
    const interval = setInterval(
      () => setRotation(rotation => rotation + 100),
      100
    );

    return () => {
      clearInterval(interval);
    };
  }, []);

  return <P5Canvas sketch={sketch} rotation={rotation} />;
}

Using abstracted setup and draw functions

import * as React from "react";
import { P5Canvas } from "@p5-wrapper/react";

function setup(p5) {
  return () => {
    p5.createCanvas(600, 400, p5.WEBGL);
  };
}

function draw(p5) {
  return () => {
    p5.background(250);
    p5.normalMaterial();
    p5.push();
    p5.rotateZ(p5.frameCount * 0.01);
    p5.rotateX(p5.frameCount * 0.01);
    p5.rotateY(p5.frameCount * 0.01);
    p5.plane(100);
    p5.pop();
  };
}

function sketch(p5) {
  p5.setup = setup(p5);
  p5.draw = draw(p5);
}

export function App() {
  return <P5Canvas sketch={sketch} />;
}

Props

The only required property is the sketch prop. The sketch prop is a function that will be passed a p5 instance to use for rendering your sketches (see the usage section above).

You can pass as many custom props as you want. These will be passed into the updateWithProps method if you have defined it within your sketch.

Reacting to props

In the below example you see the updateWithProps method being used. This is called when the component initially renders and when the props passed to the P5Canvas component are changed, if it is set within your sketch. This way we can render our component and react to component prop changes directly within our sketches!

import { P5Canvas } from "@p5-wrapper/react";
import React, { useEffect, useState } from "react";

function sketch(p5) {
  let rotation = 0;

  p5.setup = () => p5.createCanvas(600, 400, p5.WEBGL);

  p5.updateWithProps = props => {
    if (props.rotation) {
      rotation = (props.rotation * Math.PI) / 180;
    }
  };

  p5.draw = () => {
    p5.background(100);
    p5.normalMaterial();
    p5.noStroke();
    p5.push();
    p5.rotateY(rotation);
    p5.box(100);
    p5.pop();
  };
}

export function App() {
  const [rotation, setRotation] = useState(0);

  useEffect(() => {
    const interval = setInterval(
      () => setRotation(rotation => rotation + 100),
      100
    );

    return () => {
      clearInterval(interval);
    };
  }, []);

  return <P5Canvas sketch={sketch} rotation={rotation} />;
}

Children

To render a component on top of the sketch, you can add it as a child of the `P

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GitHub Stars560
CategoryDevelopment
Updated9d ago
Forks52

Languages

TypeScript

Security Score

100/100

Audited on Mar 22, 2026

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