BehaviorTreeToolKit
Inspired by BHVT made by praydog so I wanna let this api widely used in common luascript mod then replace some of file mods in a way
Install / Use
/learn @Orcax-1399/BehaviorTreeToolKitREADME
behaviorTreeToolKit
Inspired by BHVT made by praydog so I wanna let this api widely used in common luascript mod then replace some of file mods in a way This is a mhr modding library and depend on reframework by praydog and BHVT api in the newer version of reframework, so certainly it cannot be used in MHWIB
ChangeLogs
3.14 update
getNowFrame()-> a function to see current motion frame- change all
nullparam intoselfthanks to creig
3.16 update
onlyOncePerMotion-> a function to control the content to run only once every motion (return boolean value,using in if...then sentence)jumpFrame(frame)-> a function to jump to target frame in current motion thanks to yunWuLiancallEffect(ContainerID,ElementID,position,Quaternion,playSpeed)-> a hard and basic way to use effect. It can spawn on any position you want.getPlayerPos(xOffset,yOffset,zOffset)-> a wrapper formasterPlayer:get_Pos()which can apply an offset at the same time.
