AssetEditor
A tool to browse and modify Alien: Isolation's asset PAK archives.
Install / Use
/learn @OpenCAGE/AssetEditorREADME
Alien: Isolation Asset PAK Tool
<img src="https://i.imgur.com/dHzclVW.png" align="right" width="40%">A tool to browse and modify Alien: Isolation's various asset PAK archives.
The latest stable version can be found in the Build folder.
Check out the Commands Editor to edit COMMANDS.PAK files.
Currently supported
- PAK2 (UI.PAK, ANIMATIONS.PAK)
- Texture PAK (LEVEL_TEXTURES.ALL.PAK, GLOBAL_TEXTURES.ALL.PAK)
- Models PAK (LEVEL_MODELS.PAK, GLOBAL_MODELS.PAK)
- Shaders PAK (*_SHADERS_DX11.PAK) <a name="- [Material Mappings PAK (MATERIAL_MAPPINGS.PAK)](https://github.com/MattFiler/OpenCAGE/AlienPAK/wiki/Material-Mappings)">
Recommended tools
- JPEXS Flash Decompiler is recommended for editing exported UI .GFX files.
- Pico Pixel is recommended for viewing exported texture .DDS files.
- DirectXTex compiled binary is recommended for converting to/from .DDS formats.
