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JavaPixelGameEngine

An Wrapper class for the Drawing Routines in Java, heavily based on the olcPixelGameEngine from Javidx9!

Install / Use

/learn @OHakimen/JavaPixelGameEngine
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

JavaPixelGameEngine

An Wrapper class for the Drawing Routines in Java

JavaPixelGameEngine is a "Port" of the OLC::PixelGameEngine (by javidx9) to java (with some missing features)

Using the native Java drawing routines it can do loads without needing to install anything

Supports Mouse Input, Keyboard Input, Rendering Images, Rotating, Translating, an even Scaling Stuff

There's one Demo of the game Tetris running on this engine it can be found in :

https://github.com/JheffersonMarques/Tetris

View on GitHub
GitHub Stars5
CategoryDevelopment
Updated1y ago
Forks0

Languages

Java

Security Score

75/100

Audited on May 1, 2024

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