VolumeRender
Volume rendering
Install / Use
/learn @MikhailGorobets/VolumeRenderREADME
Volume Render
GPU-accelerated volume renderer for 3D scalar fields (primarily medical CT data).
The project includes a native C++ renderer
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Cloning the Repository
To get the repository and all submodules, use the following command:
git clone --recursive https://github.com/MikhailGorobets/VolumeRender.git
When updating existing repository, don't forget to update all submodules:
git pull
git submodule update --init --recursive
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Build and Run Instructions
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Win32
Build prerequisites:
- Windows SDK 10.0.19041.0 or later
- C++ build tools
Use either CMake GUI or command line tool to generate build files. For example, to generate Visual Studio 2019 64-bit solution and project files in build/Win64 folder, navigate to the engine's root folder and run the following command:
cmake -S . -B ./build/Win64 -G "Visual Studio 16 2019" -A x64
Supported Platforms
| Platform | Build status |
|----------------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------------------|
| <img src="https://user-images.githubusercontent.com/25492259/121948839-32127100-cd71-11eb-84cd-40277948cad2.png" width=22 valign="middle"> Windows | |
Web version of the project
https://grenzwert.net/

Unity version of the project
https://assetstore.unity.com/packages/slug/157811

