Camera
Camera made simple. The ultimate camera library that significantly reduces implementation time and effort. Written with and for SwiftUI.
Install / Use
/learn @Mijick/CameraREADME
<br><br>
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<table><tbody> <tr> <td>🙏🏻</td> <td>Automatically handles permissions</td> </tr> <tr> <td>🖼️</td> <td>Image capture</td> </tr> <tr> <td>🎬️</td> <td>Video capture (with or without sound)</td> </tr> <tr> <td>📸</td> <td>Camera position changes</td> </tr> <tr> <td>🔍️</td> <td>Supports manual zoom</td> </tr> <tr> <td>👁️</td> <td>Supports manual focus</td> </tr> <tr> <td>🎞️</td> <td>Changeable frame rate</td> </tr> <tr> <td>📺️</td> <td>Changeable camera resolution</td> </tr> <tr> <td>🙈</td> <td>Camera filters</td> </tr> <tr> <td>🔦</td> <td>Torch</td> </tr> <tr> <td>📸</td> <td>Flash</td> </tr> <tr> <td>⏱️</td> <td>Other camera settings (exposure duration, target bias, ISO, HDR mode and more)</td> </tr> <tr> <td>☢️</td> <td>Displays error screen if permissions are not granted</td> </tr> <tr> <td>🖼️</td> <td>Displays captured media screen</td> </tr> <tr> <td>📱</td> <td>Modern and minimalistic UI</td> </tr> <tr> <td>🕺</td> <td>Beautiful animations</td> </tr> <tr> <td>🚧</td> <td>Fully customizable screens</td> </tr> <tr> <td>🤏🏼</td> <td>Gestures support</td> </tr> <tr> <td>📲</td> <td>Blocks screen orientation change</td> </tr> <tr> <td>⚡️</td> <td>Supports Swift 6</td> </tr> <tr> <td>🚀</td> <td>... and others</td> </tr> </tbody></table> <!--Description-->☀️ Why MijickCamera?
The main problem we wanted to solve was the complexity of implementing camera into Swift projects; to get a camera view, you either have to accept a number of trade-offs or spend hours wrestling with the complexity of the AVKit framework. Here is why we think we have successfully solved the problem:
<p> <h3>The power of simplicity</h3> <p>Thanks to a modern and minimalistic UI and a thoughtfully designed public API, the most common use cases can be solved with just a few lines of code.</p> <img alt="Code Example 1" src="https://github.com/Mijick/Assets/blob/main/Camera/Code/power-of-simplicity.png" width="100%"> </p> <p> <h3>Three in one</h3> <p>MCamera contains three screens - Error Screen, Captured Media Screen and Camera Screen - making the process of handling camera states super easy. Moreover, MijickCamera automatically manages the entire workflow, from requesting camera permissions to displaying the results of camera captures!</p> <img alt="Code Example 4" src="https://github.com/Mijick/Assets/blob/main/Camera/Code/three-in-one.png" width="100%"> </p> <p> <h3>Engineered for limitless creativity</h3> <p>Every application is a special one, and we at Mijick know this very well, thus we have given you the possibility to customize each of the three screens that constitute MCamera.</p> <img alt="Code Example 1" src="https://github.com/Mijick/Assets/blob/main/Camera/Code/limitless-creativity.png" width="100%"> </p>There is much more besides:
- Advanced camera controls.
- Gesture support.
- Thoroughly designed animations.
- Supports Swift 6.0.
- ... and much more.
🚀 How to use it?
Visit the framework's documentation page to learn how to integrate your project with MijickCamera.
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Join the welcoming community of developers on Discord.
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To contribute a feature or idea to MijickCamera, create an issue explaining your idea or bring it up on Discord. <br> If you find a bug, please create an issue. <br> If you would like to contribute, please refer to the Contribution Guidelines.
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