FightingGameEngine
game engine for deterministic FG
Install / Use
/learn @MicahMartin/FightingGameEngineREADME
This is an open source determenistic fighting game engine with an embedded scripting language
overview of how most FGs are designed. Functional, but definitely not shippable! This repo is just a reference for folks curious about FG engine architecture
check out updated repos for input handling (dsl uses bytecode instead of currying, bitfields for inputs, and a simpler circular buffer) - https://github.com/MicahMartin/fg_3d
and integration with godot via gdextension - https://github.com/MicahMartin/fg_server_cpp
