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FightingGameEngine

game engine for deterministic FG

Install / Use

/learn @MicahMartin/FightingGameEngine
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

This is an open source determenistic fighting game engine with an embedded scripting language

overview of how most FGs are designed. Functional, but definitely not shippable! This repo is just a reference for folks curious about FG engine architecture

check out updated repos for input handling (dsl uses bytecode instead of currying, bitfields for inputs, and a simpler circular buffer) - https://github.com/MicahMartin/fg_3d

and integration with godot via gdextension - https://github.com/MicahMartin/fg_server_cpp

View on GitHub
GitHub Stars22
CategoryDevelopment
Updated1mo ago
Forks1

Languages

C++

Security Score

90/100

Audited on Feb 24, 2026

No findings