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AdvancedTilemap

Advanced tilemap system for Unity as a Starbound or Terraria

Install / Use

/learn @MaximovInk/AdvancedTilemap
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

AdvancedTilemap

Advanced tilemap system for Unity v 2.5 Features of alike Starbound & Terraria tiles, but with more features!

2.5 not compatible with previous versions! :(

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Features:

  • [x] URP/Buildin shaders
  • [x] Infinity map
  • [x] Layers
  • [x] Chunk loader
  • [x] Multi threading (not using now)
  • [x] Tile colors, rotating, flip
  • [x] Editor
  • [x] Undo/Redo (Editor + Runtime)
  • [x] Powerful liquid physics (like starbound)
  • [x] Collider generation
  • [x] Tilesets
    • [x] Variation tiles
    • [x] Tile parameters
    • [x] Custom prefabs
  • [x] TileDrivers (like Tile type)
    • [x] Default (Simple quad)
    • [x] ARule tile (Unlimited pattern size) Ref: Starbound,Terraria:Otherworld
    • [x] Rule tile
    • [x] Horizontal/Vertical pipe
    • [ ] Multi blocks
    • [ ] Slopes

New screenshots:

Ambient lighting

SJ0lt99 изображение

How to enable lighting?

  • Place on MainCamera script MKCamera, set RenderLightMaterial to Assets/MaximovInk/MKRendering/LightMaterial
  • Set up your preference of settings, nice look:

изображение

  • Enable Lighting and ChunkLoader in tilemp settings

изображение

  • Set light type of layer!

изображение

  • Now you have ambient lighting

Tileset editor

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Liquid example

изображение

Old screenshots:

Rule tiles same as Starbound

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Related Skills

View on GitHub
GitHub Stars64
CategoryDevelopment
Updated26d ago
Forks9

Languages

C#

Security Score

95/100

Audited on Mar 8, 2026

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