AdvancedTilemap
Advanced tilemap system for Unity as a Starbound or Terraria
Install / Use
/learn @MaximovInk/AdvancedTilemapREADME
AdvancedTilemap
Advanced tilemap system for Unity v 2.5 Features of alike Starbound & Terraria tiles, but with more features!
2.5 not compatible with previous versions! :(
Features:
- [x] URP/Buildin shaders
- [x] Infinity map
- [x] Layers
- [x] Chunk loader
- [x] Multi threading (not using now)
- [x] Tile colors, rotating, flip
- [x] Editor
- [x] Undo/Redo (Editor + Runtime)
- [x] Powerful liquid physics (like starbound)
- [x] Collider generation
- [x] Tilesets
- [x] Variation tiles
- [x] Tile parameters
- [x] Custom prefabs
- [x] TileDrivers (like Tile type)
- [x] Default (Simple quad)
- [x] ARule tile (Unlimited pattern size) Ref: Starbound,Terraria:Otherworld
- [x] Rule tile
- [x] Horizontal/Vertical pipe
- [ ] Multi blocks
- [ ] Slopes
New screenshots:
Ambient lighting
How to enable lighting?
- Place on MainCamera script MKCamera, set RenderLightMaterial to Assets/MaximovInk/MKRendering/LightMaterial
- Set up your preference of settings, nice look:
- Enable Lighting and ChunkLoader in tilemp settings
- Set light type of layer!
- Now you have ambient lighting
Tileset editor
Liquid example
Old screenshots:
Rule tiles same as Starbound
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