SoulsLikeGame
Souls-like game created on Unreal Engine 5. Followed by course https://ua.udemy.com/course/unreal-engine-5-soulslike-combat/
Install / Use
/learn @Makyrios/SoulsLikeGameREADME
MeleeCombatSystem
Developed with Unreal Engine 5.1.1
Mostly based on Udemy course
Almost all of the blueprint logic was converted to C++, except AI tasks and some other blueprints, which take too much time to rewrite them.
Game was made only for the learning purposes and is not finished. In current state it is a single level (map from InfinityBladeIceLands with a few changes), which contains 2 types of enemies (one with different weapon variations) and a boss at the end.
Implemented all functionality from the course: different attack types and simple attack combos, rolling with invincibility frames, stats system, blocking, targeting enemies, UI, AI for enemies etc. Additionally added the simplest inventory system to change weapons for a player.
Screenshots






List of free assets, that were used in this game:
| Asset Name | Unreal Marketplace URL | |---------------------------------------------|------------------------------------------------------------------------------------------------------------| | Infinity Blade Enemies | Link | | Infinity Blade Effects | Link | | Infinity Blade Weapons | Link | | Infinity Blade Ice Lands | Link | | Paragon Gideon | Link | | Paragon Kwang | Link | | Paragon Rampage | Link | | Realistic Starter VFX Pack Vol | Link |
Link to the archive, which contains the game with all required contents except of build and editor files
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