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ImmersiveSimGodotController

🛠️ - A Godot Immersive Sim Player Controller

Install / Use

/learn @LuisOtv/ImmersiveSimGodotController
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

🎮 FPS Stealth Prototype (Godot)

A first-person stealth shooter prototype built with Godot Engine 4.4, blending action, stealth, and interactive environments.
Players can approach scenarios in multiple ways --- either through intense combat or careful stealth.


🚀 Features

🔫 Weapons

  • Modular Weapon Framework → easily extend with shotguns, SMGs, pistols, rifles, or snipers.
  • Recoil & Bullet Spread for more realistic shooting.
  • Projectile Collision System with environment and objects.

🏗️ World Interaction

  • Animated Doors → smooth open/close interaction.
  • Keypad → use keypads to unlock doors
  • Interactive Elevator → functional buttons and realistic movement.
  • Collectibles → keys, pickups, and other interactive items.
  • Customizable Ladders → scalable and fully climbable.

🎥 Player & Camera

  • FPS Controls → WASD for movement, mouse for camera.
  • Crouching → press CTRL to crouch.
  • Leaning → Q and E to peek around corners.
  • Interaction System → F to pick up items, weapons, and objects.
  • Drop Mechanic → G to drop held items or weapons.
  • Dynamic HUD → includes crosshair, ammo counter, and interaction prompts.
  • Inventory System → Hotbar and Backpack

⚡ Miscellaneous

  • Reusable, Modular Scripts for easy expansion.
  • Sound Design → footsteps, weapons, doors, elevator, and more.
  • Expandable Structure → built to support new mechanics, maps, and levels.

📌 Notes

This project is a prototype, serving as a solid base for creating stealth FPS games in Godot.
You are free to expand, customize, and adapt it for your own projects!


🎥 Updated Video showcase

https://youtu.be/pW-EejBGbS8?si=BHesKdsNYjG6RvsT

View on GitHub
GitHub Stars23
CategoryDevelopment
Updated16d ago
Forks4

Languages

GDScript

Security Score

95/100

Audited on Mar 13, 2026

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