ImmersiveSimGodotController
🛠️ - A Godot Immersive Sim Player Controller
Install / Use
/learn @LuisOtv/ImmersiveSimGodotControllerREADME
🎮 FPS Stealth Prototype (Godot)
A first-person stealth shooter prototype built with Godot Engine
4.4, blending action, stealth, and interactive environments.
Players can approach scenarios in multiple ways --- either through
intense combat or careful stealth.
🚀 Features
🔫 Weapons
- Modular Weapon Framework → easily extend with shotguns, SMGs, pistols, rifles, or snipers.
- Recoil & Bullet Spread for more realistic shooting.
- Projectile Collision System with environment and objects.
🏗️ World Interaction
- Animated Doors → smooth open/close interaction.
- Keypad → use keypads to unlock doors
- Interactive Elevator → functional buttons and realistic movement.
- Collectibles → keys, pickups, and other interactive items.
- Customizable Ladders → scalable and fully climbable.
🎥 Player & Camera
- FPS Controls → WASD for movement, mouse for camera.
- Crouching → press CTRL to crouch.
- Leaning → Q and E to peek around corners.
- Interaction System → F to pick up items, weapons, and objects.
- Drop Mechanic → G to drop held items or weapons.
- Dynamic HUD → includes crosshair, ammo counter, and interaction prompts.
- Inventory System → Hotbar and Backpack
⚡ Miscellaneous
- Reusable, Modular Scripts for easy expansion.
- Sound Design → footsteps, weapons, doors, elevator, and more.
- Expandable Structure → built to support new mechanics, maps, and levels.
📌 Notes
This project is a prototype, serving as a solid base for creating
stealth FPS games in Godot.
You are free to expand, customize, and adapt it for your own projects!
🎥 Updated Video showcase
https://youtu.be/pW-EejBGbS8?si=BHesKdsNYjG6RvsT
