Gmodluacompiler
A Lua Compiler for Garry's Mod using its Lua API to compile Lua to Lua BC
Install / Use
/learn @Leystryku/GmodluacompilerREADME
GmodLuaCompiler
A small C++ program which takes the Lua API from Garry's Mod and uses it compile Lua Files. This can be used to turn lua files into lua bytecode. It's compatible with x86/x64 versions of Windows and Linux. This is required lately because Garry's Mod now uses different versions of LuaJit across the different platforms.
Showcase
none available
Running
Windows x86
Copy the following binaries from GMod to the directory of gmodluacompilerx86.exe
- lua_shared.dll
- tier0.dll
- vstdlib.dll
Windows x64
Copy the following binaries from GMod to the directory of gmodluacompilerx64.exe
- lua_shared.dll
- tier0.dll
- vstdlib.dll
Linux x86
Copy the following binaries from GMod to the directory of gmodluacompiler
- lua_shared_srv.so
- lua_shared.so
- libvstdlib_srv.so
- libvstdlib_s.so
- libvstdlib.so
- libsteam_api.so
- libtier0_srv.so
Linux x64
Copy the following binaries from GMod to the directory of gmodluacompiler
- lua_shared.so
- libvstdlib.so
- libtier0.so
- libsteam_api.so
All of them
After the dependencies are in the same directory, just run gmodluacompiler with the parameters you want. On Linux e.g. ./gmodluacompiler "toparse.lua", on Windows e.g. gmodluacompiler.exe "toparse.lua"
Troubleshooting
If it crashes with a MessageBox on startup install the VC++ 2019 redists from microsoft https://www.microsoft.com/.
Compiling
If you wish to compile this yourself:
Windows
- Run premake5 vs2019
- Open project/gmodluacompiler.sln
- Compile it using MSVC/MSVS
Linux
- Run premake5 gmake
- Run cd project
- Run make help
- Run make help config=release_x86 (Or whatever platform your heart desires)
Credits
- Leystryku (me)
- Creating this project
- Garry's Mod & Valve
- lua_shared and tier0 etc libraries
- Everyday A/S or HandsomeMatt
- Inspirating me to recreate gluac because it was overcomplicated (sigscans+symbols,dependencies,...) & not portable enough
