BlueprintToCpp
A tool that converts Unreal Engine Blueprints to C++ code
Install / Use
/learn @Krowe-moh/BlueprintToCppREADME
Blueprint To C++
A tool that converts Unreal Engine Blueprints to C++ code.
Powered by CUE4Parse
Installation
-
Clone the repository:
git clone https://github.com/Krowe-moh/BlueprintToCpp.git --recursive -
Open the solution file in your IDE and build the project.
Usage
-
Run the executable to automatically create a
config.jsonfile. -
Configure the options in
config.json:
Example:
{
"PakFolderPath": "C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Paks",
"BlueprintPath": "FortniteGame/Plugins/GameFeatures/DebugUI/Content/BP_TextChatV3.uasset",
"OodlePath": "C:/Users/krowe/BlueprintToCpp/oo2core_5_win64.dll",
"ZlibPath": "",
"UsmapPath": "C:/Users/krowe/BlueprintToCpp/++Fortnite+Release-37.00-CL-44501951-Windows_oo.usmap",
"Version": "GAME_UE5_LATEST"
}
- Run
Main.exeto start the conversion.
AES
If you want to set up AES, run the program once (with the config set), then modify the aes.json file that is created.
Output
Note: the C++ output may not be 100% accurate.
Issues
If you encounter any issues, please submit them here.
Contributing
Feel free to submit issues, fork the repository, and create pull requests for any improvements.
