CSVLocaleEditor
Create and edit CSV translation tables directly in the Godot editor
Install / Use
/learn @Kris0211/CSVLocaleEditorREADME
CSVLocaleEditor
Create and edit CSV translation tables directly in the Godot editor. <img width="1272" height="883" alt="CSV Locale Editor interface" src="https://github.com/Kris0211/CSVLocaleEditor/blob/main/asset_lib/1.png?raw=true" />
Features
- Add, delete, and edit rows and columns with full undo/redo support.
- Custom CSV loader to open files directly from the FileSystem dock. (4.5 only - working on implementing it in 4.6)
- Search bar to quickly find relevant entries.
- Adjust column and row sizes, as well as delimiter used in CSV files directly in Project Settings.
Planned features
- Pasting several entries from Excel into the table, creating missing entries if applicable.
- Separating tables into pages to speed up the Inspector
- Configurable number of entries per page
.pofile format support, including plurals and other advanced features
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