WxUiEditor
RAD tool used to create and maintain wxWidgets UI elements.
Install / Use
/learn @KeyWorksRW/WxUiEditorREADME
wxUiEditor
This WYSIWYG tool is used to create and maintain wxWidgets UI elements (dialogs, menus, etc.), generating either C++, wxPython, wxRuby3 or XRC code. It supports almost all of the wxWidgets UI controls along with bitmap bundles and SVG files.
In addition to creating new projects, the following project types can be imported:
- wxCrafter (Click here for more information)
- wxFormBuilder (Click here for more information)
- wxGlade
- wxSmith
- DialogBlocks (Click here for more information)
- XRC (including exports from DialogBlocks)
- Windows Resource Dialogs (Click here for more information)
Installing
For Windows, you can either run the wxUiEditor-ver-win64.exe installer from releases or run winget install wxUiEditor from a command line. For Linux, wxUiEditor-ver-Linux.deb and wxUiEditor-ver-Linux.rpm are available in the releases section.
Status
Building
You will need a C++23 compliant compiler to build wxUiEditor. To build using CMake 3.20 or higher, run the following two commands from the root of the repository:
cmake -G "Ninja Multi-Config" . -B build
cmake --build build --config Release --target wxUiEditor
For Unix builds, you currently need a minimum of gcc 15.1 or clang 20 to be able to compile the sources.
Licenses
- All KeyWorks Software code uses the Apache License 2.0 LICENSE.
- The frozen code uses the Apache License 2.0 LICENSE.
- The pugixml code uses the MIT LICENSE.
- The rapidjson code uses the MIT LICENSE.
- The wxWidgets code uses the wxWindows LICENSE.
Screen shots
The following is a sample screen shot of wxUiEditor showing the Event handler dialog and an example of one of the drop-down lists of controls:

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