HexGridGen
Procedural, hexagonal map generator and editor for Unity
Install / Use
/learn @KacperObara/HexGridGenREADME
HexGridGenerator
HexGridGen is modular generator and editor for Unity. It can create hexagonal boards. Current features:
- Example of board editor
- Save and load system
- A* Pathfinding
- Line drawing
- Measuring distance
Main generator is split into 3 parts:
- Board positions, and neighbors generator
- Noise generator
- Mesh generator
Project is modular. That means every functionality and generation script can be independently modified and changed.
TODO:
- More advanced noise generator
- Mesh generator using multiple meshes in chunks
- More pathfinding algorithms
- Example scene showcasing and comparing pathfinding algorithms
- Further documentation improvements




Any feedback would be greatly appreciated. Thank you.
Related Skills
node-connect
345.4kDiagnose OpenClaw node connection and pairing failures for Android, iOS, and macOS companion apps
frontend-design
104.6kCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
openai-whisper-api
345.4kTranscribe audio via OpenAI Audio Transcriptions API (Whisper).
qqbot-media
345.4kQQBot 富媒体收发能力。使用 <qqmedia> 标签,系统根据文件扩展名自动识别类型(图片/语音/视频/文件)。
