UEContentExtractor
A small program for exporting content from UE 4/5 games using CUE4Parse
Install / Use
/learn @JunkBeat/UEContentExtractorREADME
UEContentExtractor
A small program for extracting content from UE 4/5 games using CUE4Parse.
Extracted audio is automatically converted to wav using binka and vgmstream.
<img src="https://github.com/user-attachments/assets/5201fffd-b429-4e8b-8b21-be4926852eb0" style="width: 40%;" />How to use
- Make sure you have dotnet runtime 8+ installed (https://dotnet.microsoft.com/en-us/download)
- Click on Start and wait a bit.
- Extracted files will appear in exports folder.
Troubleshooting
If the program did not extract anything and the scan was fast enough, then most likely you need an AES key. You can search for it on the Internet or extract it from game files
You can check whether you need to specify AES/Usmap by trying to open pak/utoc via Fmodel.
You will see one of the messages:
- "Package has unversioned properties but mapping file is missing, can't serialize"
- "An encrypted archive has been found. In order to decrypt it, please specify a working AES encryption key"
Building the Project in Visual Studio
Requirements
- Visual Studio 2022 or later
- .NET 8.0 SDK or higher
Setup Instructions
-
Clone the repository or download the project files.
-
Open the solution (.sln) file in Visual Studio.
-
Restore NuGet packages:
-
Open the Package Manager Console (
Tools > NuGet Package Manager > Package Manager Console) -
Run the following commands:
Install-Package CUE4Parse Install-Package CUE4Parse-Conversion
Alternatively, you can right-click the project in Solution Explorer → Manage NuGet Packages → search and install:
CUE4ParseCUE4Parse-Conversion
-
-
Build the project:
- Select
Build > Build Solutionor pressCtrl + Shift + B.
- Select
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