DonkeyKong
Donkey Kong in SwiftUI for iPhone and Apple TV
Install / Use
/learn @JonoFrench/DonkeyKongREADME
Donkey Kong - SwiftUI Game for iPhone and Apple TV
This is a SwiftUI-based version of the classic Donkey Kong game. It runs on iPhone and Apple TV, with controller support for a modern gaming experience.
Features
- Cross-Platform: Play on iPhone and Apple TV.
- Controller Support: Use a controller or touch controls.
- Retro Gameplay: Stay true to the arcade original.
Installation
- Clone the repository:
git clone https://github.com/JonoFrench/DonkeyKong.git - Open the project in Xcode.
- Build and run on your device or simulator.
Screenshots
iPhone Screenshots
<img src="/DonkeyKong/ScreenShots/StartScreen.PNG" alt="Start" width="300"/> <img src="/DonkeyKong/ScreenShots/KongIntro.PNG" alt="Kong Intro" width="300"/> <img src="/DonkeyKong/ScreenShots/Level1.PNG" alt="Level 1" width="300"/> <img src="/DonkeyKong/ScreenShots/Level2.PNG" alt="Level 2" width="300"/> <img src="/DonkeyKong/ScreenShots/Level3.PNG" alt="Level 3" width="300"/> <img src="/DonkeyKong/ScreenShots/Level4.PNG" alt="Level 4" width="300"/> <img src="/DonkeyKong/ScreenShots/HowHigh.PNG" alt="How High" width="300"/> <img src="/DonkeyKong/ScreenShots/GameOver.PNG" alt="Game Over" width="300"/> <img src="/DonkeyKong/ScreenShots/NewHighScore.PNG" alt="New High Score" width="300"/>Controls
- iPhone: Tap to move and jump.
- Apple TV: Use the controller to play.
Requirements
- iOS 14+ / tvOS 14+
- Xcode 12+
License
This project is licensed under the MIT License.
