Hutils
Utilities for C programs - Dynamic Array, Maths, Arenas and OpenGL bindings for linux and Windows
Install / Use
/learn @Hoshoyo/HutilsREADME
hutils - Utilities for C/C++ programming
Light Array
A fast dynamic array library for C/C++ similar to C++'s std::vector.
#include "light_array.h"
int main(int argc, char** argv)
{
int* buffer = array_new(int);
array_push(buffer, 1); // [1]
array_push(buffer, 2); // [1, 2]
array_push(buffer, 3); // [1, 2, 3]
array_push(buffer, 4); // [1, 2, 3, 4]
array_push(buffer, 5); // [1, 2, 3, 4, 5]
int five = array_pop(buffer); // [1, 2, 3, 4]
array_remove(buffer, 1); // [1, 4, 3]
array_remove_ordered(buffer, 0); // [4, 3]
array_free(buffer);
return 0;
}
Light Arena
A fast memory arena allocator library for C/C++. Reserves a contiguous memory block.
#define LIGHT_ARENA_IMPLEMENT
#include "liarena.h"
int main()
{
// Create an arena with default LIGHT_ARENA_MAX_RESERVED_VIRTUAL_SPACE_GB Gigabytes of max space.
Light_Arena* arena = liarena_create();
// Allocates 128 bytes aligned to 8 bytes by default.
void* mem_aligned8 = liarena_alloc(arena, 128);
// Allocates 1024 bytes aligned to 32 bytes.
void* mem_aligned32 = liarena_alloc_aligned(arena, 1024, 32);
// Allocates 64 bytes unaligned (aligned to 0 bytes).
void* mem_unaligned = liarena_alloc_unaligned(arena, 64);
// Resets all the allocations in the arena, but doesn't release
// the memory back to the OS.
liarena_clear(arena);
// Releases all the extra memory not needed currently to the OS.
liarena_trim(arena);
// Free's the arena completely, after this point the arena is invalid.
liarena_free(arena);
return 0;
}
HoGL
A minimal OpenGL extensions library for C/C++.
#define HOGL_IMPLEMENT // only in one compilation unit
#include "ho_gl.h"
int main(int argc, char** argv) {
// Initialize OpenGL and get a context
// hogl_init_opengl is an alternative for windows
if(hogl_init_gl_extensions() == -1) {
// Error handling ...
}
// Use OpenGL extensions
return 0;
}
HtHash
A growing hash table implementation for C/C++.
#include <stdio.h>
#define HT_IMPLEMENTATION
#include "hthash.h"
int main()
{
// Create table
HtTable table = { 0 };
ht_new(&table, 0, sizeof(int));
// Store integers both as keys and values
for (int i = 0; i < 10; ++i)
ht_add(&table, &i, sizeof(int), &i);
// Delete a value
int two = 2;
ht_delete(&table, &two, sizeof(int));
// Find a value
int three = 3;
int* val = ht_get(&table, &three, sizeof(int));
// Prints 3
printf("The value is: %d\n", *val);
// Overwrite a value
int ten = 10;
ht_add(&table, &three, sizeof(int), &ten);
// Iterate through all values
int* value = 0;
for (HtIterator it = { 0 }; value = ht_next(&table, &it);)
printf("%lld: %d\n", it.i, *value);
return 0;
}
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