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Graphics Programming Resources List

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/learn @Graphics-Programming-Virtual-Meetup/Resources
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Quality Score

0/100

Supported Platforms

Universal

README

Graphics Programming Resources

Note: This repository has been archived. The resource list is now maintained on our website

A hand-picked list of graphics programming resources maintained by graphics programming virtual meetup attendees.

  • Our Website: https://gpvm.org/
  • Meetup page: https://www.meetup.com/Graphics-Programming-Virtual-Meetup
  • Join our Discord: https://discord.gg/TsTDb4uYfR
  • Follow us on Mastodon: https://mastodon.gamedev.place/@graphicsmeetup
  • YouTube channel: https://www.youtube.com/channel/UCbX05PBAE-582PYaRXdjRnw

Contents

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Beginner friendly

Here is a list of resources suitable for beginners, though intermediate or advanced folks can also benefit from them.

  • Learn OpenGL - Learn OpenGL is the definitive resource for learning real-time renderer techniques as beginners. Even though it is an OpenGL tutorial, it also teaches rendering techniques at the same time.
  • Ray Tracing in One Weekend series - Those three short books explain basic concepts of path tracing and implement a software renderer from scratch.
  • 🎥 CMU's introductory to Computer Graphics course - A comprehensive introduction to various topics in computer graphics.
  • Catlike Coding - Focuses on C# and shaders in Unity.
  • Book Of Shaders - The author introduces shaders from an artistic perspective, and the book covers many topics that more engineering-focused resources such as "Learn OpenGL" won't cover.
  • ShaderToy - Huge collection of open source techniques to refer to, ranging from very basic to more advanced topics.

Meta-links

Resources that curate other resources. Some meta links are omitted here if they are mentioned in other categories.

Overview

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GitHub Stars258
CategoryDevelopment
Updated16d ago
Forks18

Security Score

100/100

Audited on Mar 15, 2026

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